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Says my protocol is 0 when its really 201 #56

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lukeeey opened this Issue Feb 23, 2018 · 3 comments

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@lukeeey

lukeeey commented Feb 23, 2018

i know this is dead, but ive been editing it and i connected and it says my protocol is 0 and that i need 201 to play.

@SupremeMortal

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SupremeMortal commented Feb 23, 2018

Probably because you did account for the 2 bytes between the id payload in batched packets once decompressed.

@lukeeey

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lukeeey commented Feb 23, 2018

idk how to do that lol

@SupremeMortal

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SupremeMortal commented Feb 23, 2018

My fork is on version 1.2.5. You should start from there
https://github.com/SupremeMortal/voxelwind

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