Using a blueprint
Kavya Sukumar edited this page
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Pages 22
- Home
- Blueprint tutorial (Step 1): Intializing your project
- Blueprint tutorial (Step 2): Add carousel code
- Blueprint tutorial (Step 3): Making your project a blueprint
- Contribution guidelines
- Converting an existing project to a blueprint
- Creating dummy data for blueprints
- Dependencies
- Example blueprints
- File info: autotune build
- File info: autotune config.json
- Getting Autotune data into apps
- Getting started
- How does Autotune work?
- How does it work?
- How to create a blueprint
- Pym.js Tips & Tricks
- Reporting bugs
- setup
- Troubleshooting
- Using a blueprint
- xcvcxcx
- Show 7 more pages…
First make sure you have Autotune setup.
- Find the git repository for the blueprint you want to use. Copy the repo link. See some examples here.
- Open Autotune and go to the blueprints page.
- Click new blueprint and enter a name.
- Paste the link from step 1
- Save the blueprint.

Autotune will now attempt to clone the repo to its working directory.
Once the cloning is complete, it will set the status to testing as shown below.

You can test the bueprint by creating projects from it.
Upgrade option can be used to pull in latest changes from the repo.
Once the blueprint is ready, you may change the status to ready from the edit page as shown below.
