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The moved Canvas does have the VRCUIShape script and the whole thing works in-game and with CyanEmu.
UIIssueTest.unitypackage.zip
The text was updated successfully, but these errors were encountered:
Merge pull request #46 from vrchat-community/ui-interactable-fix
a000259
Fix for issue #30: Canvas interaction without VRCUIShape
Should be fixed as of ClientSim 1.2.2.
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The moved Canvas does have the VRCUIShape script and the whole thing works in-game and with CyanEmu.
UIIssueTest.unitypackage.zip
The text was updated successfully, but these errors were encountered: