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Play mode Stopped because: Cannot start ClientSim if there is no world descriptor! #60

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float3 opened this issue Dec 8, 2022 · 6 comments
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@float3
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float3 commented Dec 8, 2022

CyanEmu just printed a error message and went into play mode anyways

ClientSim exits playmode which hinder fast iteration and prevents development on non VRC related Scenes.

@s-ilent
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s-ilent commented Jan 7, 2023

This makes debugging shader effects a total pain. If all I want to do is throw something into playmode in a seperate scene to verify that Udon scripts interact with it correctly, the last thing I want to screw around with is getting a scene descriptor up and running and squishing up whatever freakouts ClientSim has about random nonsense.

@float3
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float3 commented Mar 31, 2023

I'm willing to pr this, any kind of response would be nice

@Gulfick
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Gulfick commented Apr 17, 2023

Same. Really annoing. Can you fix it please?

@pema99
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pema99 commented Apr 21, 2023

You can disable client sim in the client sim options, FWIW. Still a bit annoying to juggle it on and off depending on the scene.

@yatuesday
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I saw the same error message, and my VRC Scene Descriptor disappeared, so I couldn't preview the effect in Unity. So I clicked on VRChat SDK -> Reload SDK, and then found the VRC Scene Descriptor appeared again, so I can preview the effect in Unity now again.

@momo-the-monster
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momo-the-monster commented Aug 22, 2023

Fixed in ClientSim 1.2.6.

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7 participants