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Losslessly shaved about 1.3MB from the editor/avatar textures. The smaller textures were run through a series of brute-force scripts to squeeze as many bytes out of them as physically possible, whereas the larger textures... were run through various other (normal) scripts that got like 98% of the job done. Could probably still shave a handful of bytes from them... would take hours- if not days- to process though. 🥴
It's a package that's going to be used in everybody's project; every byte counts! 😺
I also compressed the docs images to both make the full readme load ever-so faster and lower the burden a bit overall. Free storage space is free storage space ✨