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[BUG] Avatars Project migrated into Udon Project #22

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Miner28 opened this issue Nov 23, 2022 · 4 comments
Closed

[BUG] Avatars Project migrated into Udon Project #22

Miner28 opened this issue Nov 23, 2022 · 4 comments

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@Miner28
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Miner28 commented Nov 23, 2022

Describe the bug
When migrating SDK3 Avatar Project via VCC, it migrates as Udon World with Audio Link, UdonSharp, and Worlds SDK but also includes Avatar 3.0 Manager + Avatars SDK

To Reproduce
Steps to reproduce the behavior:

  1. Select SDK3 Avatar Project
  2. Migrate
  3. Observe

Expected behavior
Only Avatars SDK3 and Avatar Manager is included.

Screenshots
image
image

Desktop (please complete the following information):

  • OS: Windows 11 Pro - Czech Locale
  • Version 22H2
@Miner28 Miner28 changed the title [BUG] [BUG] Avatars Project migrated into Udon Project Nov 23, 2022
@momo-the-monster
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Ah, the issue is probably that AudioLink is automatically detected, removed and replaced with the VPM version, which has UdonSharp as a dependency, thus bringing in the Worlds SDK. We may need to remove that for the time being.

@Metamaniac
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Metamaniac commented Nov 24, 2022

@momo-the-monster Can confirm as a seperate issue: importing AudioLink into an avatar project does automatically import the normally blocked Worlds SDK/U# and break things.

@momo-the-monster
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Just fixed in version 1.0.4, thanks for the reports!

@momo-the-monster
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@Metamaniac - that would be best tracked as a separate issue, if you wouldn't mind. We'll also work with the AudioLink team to figure out the best way to handle the World/Avatar package split.

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