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ReleaseNote v0.52.0(ja)

hiroj edited this page Jun 4, 2019 · 4 revisions

v0.52.0 (04/06/2019)

更新内容

  • [closed] Update MToon to v3.0 #255
  • [material] update MToon v2.0 #249
    • MToonの更新
    • Unity2019.1で正常に動作するように修正
  • [closed] Move UnityEditorScripts items to the bottom of menu. #252
    • UnityEditorScriptsの場所を移動
  • [closed] Add utility menu for VRMSpringBoneColliderGroup. #253
    • VRMSpringBoneのEditor Utility Menuを追加
  • [closed] Copy m_center and m_hitRadius in VRMSpringBone when exporting (Fix #215) #220
    • Export VRMにて、VRMSprngBoneのHit Radiusなど一部のプロパティが既定値になる問題を修正
  • [closed] If Emission keyword is false, do not output a value #227
    • Standerdシェーダを使用してエクスポートした時に、EmissionEnable = falseの状態でもEmissionColorが書き込まれてしまい、インポート時にEmissionColorが(0,0,0)でなかった場合はEmissionEnable = trueになってしまうバグの修正
  • [closed] Bake smoothness and roughnessFactor into textures. #222
    • StanderdShaderでエクスポートする場合に、smoothness の値をMetallicTextureにベイクするように変更
  • [closed] Update minimum support Unity version to 5.6.7f1 #210
    • Unityの最小サポートバージョンを5.6.7f1に変更
  • [closed] Save FirstPerson values on GUI correctly #217
    • EditorにてFirst Person Offset の変更が保存されていないバグの修正
  • [closed] Propagate texture properties when exporting. #218
    • TextureWrapModeなどのテクスチャプロパティ値が失われるバグの修正
  • [closed] Fix alpha issue when UniUnlit material is opaque. #204
  • [closed] Fix UniUnlit inspector's bug, cull mode was empty. #203
    • UniUnlitのバグ修正

その他のバグ修正

  • [closed] Update version number #250
  • [bug] added DepthFirstScheduler reference to VRM.Sample #241
  • [common] Fix typo #243
  • [common][importer] unityのwww対応 #239
  • [closed] バージョンチェックのエラー表記を修正 #254
  • [closed] Fix material test to pass #228
  • [closed] Fix comments #224
  • [closed] Add extensions.VRM.specVersion to the json schema #197
  • [closed] Remove unused meta files #221
  • [closed] Set _Cutoff parameters when alphaMode is MASK #219
  • [closed] optimize ListTreeNode Children for large JSON #187
  • [closed] Fix dictionary deserializer #189
  • [closed] Separate shaderproperty #206
  • [closed] fix AOT #205
  • [closed] Normalize blendshape preview light's intensity. #201
  • [closed] glTF.extensions.VRM default value to null #200
  • [closed] Fix typo in obsolete attribute. #199
  • [closed] Use unijson parser #184
  • [closed] Hox fix/fix tests for v0 51 0 #195
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