xmlwrapp is a modern style C++ library for working with XML data, built atop the venerable libxml2 C library.
Additional resources, bug reports, latest sources etc. can be found on the project page at http://vslavik.github.io/xmlwrapp/
Packages tarballs can be downloaded from the same location or from https://github.com/vslavik/xmlwrapp/releases
In order to build xmlwrapp, you need libxml2 version 2.4.28 or newer. When building with XSLT support, libxslt 1.1.6 or newer is required. Both libraries are available from http://xmlsoft.org.
- Building on Unix
On Unix, the usual Autotools-based build system is used. Building xmlwrapp is usually as simple as running the following three commands:
$ ./configure $ make $ make install
See the output of
./configure --help for additional settings and options.
Cross-compiling, notably for Windows, is also supported using the usual --host option, e.g. --host=x86_64-w64-mingw32.
Note that if you obtained the library sources from Git, and not from the
configure script won't exist and you will need to run
$ autoreconf -i
to create it and other build files.
- Building on Windows
The library can be built either with Microsoft Visual C++ compiler, using the project files from located in platform/Win32 directory or in the same way as under Unix, i.e. with configure and make, if you have Cygwin installed (note that MinGW can be used as a cross-compiler under Cygwin, producing native libraries without any Cygwin dependencies). In either case, you will need to either build libxml and libxslt for Windows yourself or download the already built versions from http://www.zlatkovic.com/libxml.en.html or elsewhere.
- Using xmlwrapp
On Unix, you should use pkg-config to get compiler flags for xmlwrapp or xsltwrapp libraries:
$ c++ -c `pkg-config --cflags xmlwrapp` ... $ c++ -o ... `pkg-config --libs xmlwrapp`
On Windows, you need to link against xmlwrapp libraries and add the include/ directory to compiler's headers search path.