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@vvanelslande vvanelslande released this Feb 24, 2020 · 9 commits to master since this release

Removed custom screen refresh rate option and RPC endpoint because the game was running faster

Assets 6

@vvanelslande vvanelslande released this Feb 22, 2020 · 24 commits to master since this release

Removed:

  • Custom CPU ticks
  • Custom CPU clock percentage

Because citra-emu/citra#4913 broke these features.

Assets 6

@vvanelslande vvanelslande released this Feb 22, 2020 · 29 commits to master since this release

Merged:

Added:

  • Option to use Interlaced 3D
  • Texture filtering options
  • Texture filtering RPC endpoint

Removed:

  • --cpu-jit option, CPU JIT is used by default
  • --dsp-hle option, DSP HLE is used by default
  • --hardware-renderer option, the hardware renderer is used by default
  • --hardware-shader option, hardware shader is used by default
  • --inaccurate-multiplication option, inaccurate multiplication for hardware shader is used by default
  • --shader-jit option, shader JIT is used for software shader by default
  • --enable-disk-shader-caching option, disk shader caching is enabled by default
  • --disable-ignore-format-reinterpretation option, ignore format reinterpretation is disabled by default

Small changes:

  • Added RPC cheats index < 0 checks
  • Fixed RPC build warnings
  • Options documentation improvements
Assets 6

@vvanelslande vvanelslande released this Feb 21, 2020 · 77 commits to master since this release

Merged citra-emu/citra#5101
Merged citra-emu/citra@6298282
Added debug builds to releases

Assets 6
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