Parallel OS, with GUI, Terminal, OO Assembler, Class libraries, C-Script compiler, Lisp interpreter and more...
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apps VP line number debug-reg Sep 22, 2018
class debug available from Sep 21, 2018
cmd extra compile test for all with single pipe Sep 19, 2018
doc update Sep 22, 2018
fonts Entypo font added for min, max, close buttons Jul 28, 2018
gui opt and fix ref leak Sep 22, 2018
sys tidy Sep 23, 2018
tests VP line number debug-reg Sep 22, 2018
.gitignore ignore C++ version. Jul 15, 2018
LICENSE First commit Feb 9, 2015
Makefile remove backup and undo make options Oct 20, 2017 update screen shots Aug 6, 2018 update Sep 22, 2018 separate out gui classes into gui folder Sep 16, 2018
main.c total re-write of the GUI process ! Oct 27, 2017 Retire the Lisp 1.2 ! Jan 28, 2018 now available for command line only accsess Dec 17, 2016 now available for command line only accsess Dec 17, 2016 now available for command line only accsess Dec 17, 2016 now available for command line only accsess Dec 17, 2016 now available for command line only accsess Dec 17, 2016 now available for command line only accsess Dec 17, 2016 make TUI run a limited fully connected network. Jan 16, 2017
screen_shot_1.png update screen shots Aug 6, 2018
screen_shot_2.png update screen shots Aug 6, 2018 refresh Sep 22, 2018 temp revert to /tmp/ for link files as there is some issue on the Mac. Dec 22, 2016
syscalls.cpp add fstatat Sep 22, 2017


Assembler/C-Script/Lisp 64 bit OS. MIMD, multi CPU, multi threaded, multi core, multi user.

Runs on OSX or Linux for x64, PI64 Linux for Aarch64. Will move to bare metal eventually but it's useful for now to run hosted while experimenting. When time allows I will be doing a VM boot image for UniKernel type appliances and a WebAssembly target to play around within the browser.

Allows modelling of various network topologies with point to point links. Each CPU in the network is modelled as a separate host process, point to point links use shared memory to simulate CPU to CPU, point to point, bi directional connections. There is no global bus based networking on purpose.

Uses a virtual CPU instruction set to avoid use of x64/ARM native instructions. Currently it compiles to native code but there is no reason it can't also go via a byte code form and runtime translation.

Register juggling for parameter passing is eliminated by having all functions define their register interface and parameter source and destinations are mapped automatically using a topological sort. Non DAG mappings are detected so the user can break them with a temporary if required. Operators are provided to simplify binding of parameters to dynamic bound functions, relative addresses, auto defined string pools, references and local stack frame values. Unused output parameters can be ignored with an _.

There is a powerful object and class system, not just for an assembler, but quite as capable as a high level language. Static classes or virtual classes with inline, virtual, final, static and override methods can be defined. The GUI and Lisp are constructed using this class system.

Has function level dynamic binding and loading. Individual functions are loaded and bound on demand as tasks are created and distributed. Currently functions are loaded from the CPU file system on which the task finds itself, but these will eventually come from the server object that the task was created with and functions will be transported across the network as required. Functions are shared between all tasks that share the same server object, so only a single copy of a function is loaded regardless of how many tasks use that function.

The interface to the system functions is provided as a set of static classes, easing use and removing the need to remember static function locations, plus decoupling the source from changes at the system level. Look in the sys/ files to see the interface definitions.

A command terminal with a familiar interface for pipe style command line applications is provided with args vector, stdin, stdout, stderr etc. Classes for easy construction of pipe masters and slaves, with arbitrary nesting of command line pipes. While this isn't the best way to create parallel applications it is very useful for the composition of tools and hides all the message passing behind a familiar streams based API.

A Common Lisp like interpreter is provided. This is available from the command line, via the command lisp. To build the entire system type (make), calculates minimum compile workload, or (make-all) to do everything regardless, at the Lisp command prompt. This Lisp has a C-Script 'snippets' capability to allow mixing of C-Script compiled expressions within assignment and function calling code. An elementary optimise pass exists for these expressions and more will be done shortly. Both the virtual assembler and C-Script compiler are written in Lisp, look in the sys/, sys/, sys/, sys/ and sys/ for how this is done. Some of the Lisp primitives are constructed via a boot script that each instance of a Lisp class runs on construction, see class/lisp/ for details. The compilation and make environment, along with all the compile and make commands are created via the Lisp command line tool in cmd/, again this auto runs for each instance of the lisp command run from the terminal. You can extend this with any number of additional files, just place them after the lisp command and they will execute after the cmd/ file and before processing of stdin.

Don't get the idea that due to being coded in interpreted Lisp the assembler and compiler will be slow. A full cleaned system build from source, including creation of a full recursive pre-bound boot image file, takes on the order of 2 seconds on a 2014 MacBook Pro ! Dev cycle (make) and (remake) under 1 second. It ain't slow.

You can enable a guard page memory allocator if chasing a buffer overrun bug. Look in the sys/heap/heap.vp file alloc function and enable the guard page version and rebuild with (remake). Also enable the printf in the main.c file in order to be able to calculate the instruction offset from the crash dumps IP. Then you can load up obj/os/cpu/sys/boot_image into any hex dump and find exactly which instruction is faulting. Sometimes it's the only way to find them!

Network link routing tables are created on booting a link, and the process is distributed in nature, each link starts a flood fill that eventually reaches all the CPU's and along the way has marked all the routes from one CPU to another. All shortest routes are found, messages going off CPU are assigned to a link as the link becomes free and multiple links can and do route messages over parallel routes simultaneously. Large messages are broken into smaller fragments on sending and reconstructed at the destination to maximize use of available routes.

The -run command line option launches tasks on booting that CPU, such as the test suit or experimental GUI (a work in progress, -run gui/gui). You can change the network launch script to run more than one GUI session if you want, try launching the GUI on more than CPU 0, look in at the boot_cpu_gui function ! :)

The -l command line option creates a link, currently up to 1000 CPU's are allowed but that is easy to adjust in the sys/link/link.vp file and is due to the very simple link parameter parsing. The lower numbered CPU always comes first ! The shared memory link files are created in the tmp folder /tmp, so for example /tmp/000-001 would be the link file for the link between CPU 000 and 001.

The -cpu command line option just labels the CPU with its ID.

An example network viewed with ps looks like this for a 4x4 mesh network:

./main -cpu 15 -l 011-015 -l 003-015 -l 014-015 -l 012-015
./main -cpu 14 -l 010-014 -l 002-014 -l 013-014 -l 014-015
./main -cpu 13 -l 009-013 -l 001-013 -l 012-013 -l 013-014
./main -cpu 12 -l 008-012 -l 000-012 -l 012-015 -l 012-013
./main -cpu 11 -l 007-011 -l 011-015 -l 010-011 -l 008-011
./main -cpu 10 -l 006-010 -l 010-014 -l 009-010 -l 010-011
./main -cpu 9 -l 005-009 -l 009-013 -l 008-009 -l 009-010
./main -cpu 8 -l 004-008 -l 008-012 -l 008-011 -l 008-009
./main -cpu 7 -l 003-007 -l 007-011 -l 006-007 -l 004-007
./main -cpu 6 -l 002-006 -l 006-010 -l 005-006 -l 006-007
./main -cpu 5 -l 001-005 -l 005-009 -l 004-005 -l 005-006
./main -cpu 4 -l 000-004 -l 004-008 -l 004-007 -l 004-005
./main -cpu 3 -l 003-015 -l 003-007 -l 002-003 -l 000-003
./main -cpu 2 -l 002-014 -l 002-006 -l 001-002 -l 002-003
./main -cpu 1 -l 001-013 -l 001-005 -l 000-001 -l 001-002
./main -cpu 0 -l 000-012 -l 000-004 -l 000-003 -l 000-001 -run gui/gui

Make with:

make -j

Requires SDL2 and the SDL2_TTF library to be installed. SDL2 and SDL2_ttf are for the experimental GUI.

Requirements: Linux: Tested on Ubuntu 16-10, 17-10 and Debian PI64

sudo apt-get install libsdl2-ttf-dev

Run with:

./ <num_cpus>

Text user interface based fully connected network. Each CPU has links to every other CPU. Careful with this as you can end up with a very large number of link files and shared memory regions. CPU 0 launches a terminal to the host system.

./ <num_cpus>

Fully connected network. Each CPU has links to every other CPU. Careful with this as you can end up with a very large number of link files and shared memory regions. CPU 0 launches a GUI.

./ <num_cpus>

Star connected network. Each CPU has a link to the first CPU. CPU 0 launches a GUI.

./ <num_cpus>

Ring connected network. Each CPU has links to the next and previous CPU's. CPU 0 launches a GUI.

./ <num_cpus>

Tree connected network. Each CPU has links to its parent CPU and up to two child CPU's. CPU 0 launches a GUI.

./ <num_cpus on a side>

Mesh connected network. Each CPU has links to 4 adjacent CPU's. This is similar to Transputer meshes. CPU 0 launches a GUI.

./ <num_cpus on a side>

Cube connected network. Each CPU has links to 6 adjacent CPU's. This is similar to TMS320C40 meshes. CPU 0 launches a GUI.

Stop with:


Snapshot with:

make snapshot

This will create a file of the obj/ directory.

make boot

This will create a file of the obj/ directory containing only the directory structure and boot_image files ! Used to create the more compact that goes up on Github. This must come after creation of (make-all-platforms) boot_image set !

Clean with:

make clean