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This repository was archived by the owner on Feb 25, 2026. It is now read-only.
As discussed at the July 20, 2014 ORTC CG meeting, if we define framerateScale and resolutionScale as inverse fractions, we can eliminate some of the rounding issues.
As discussed at the July 20, 2014 ORTC CG meeting, if we define framerateScale and resolutionScale as inverse fractions, we can eliminate some of the rounding issues.