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If on the CanvasRenderingContext you set: ctx.font = 'somthing';
The text was updated successfully, but these errors were encountered:
Idea is that we just use the default font settings (16px, etc), unless you explicitly take the font properties as an input.
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Merge pull request w3c#19 from stephenmcgruer/spec-wip_add_editor
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If on the CanvasRenderingContext you set:
ctx.font = 'somthing';
The text was updated successfully, but these errors were encountered: