From a40487f594b9b0760326621a603b28d9774bfbb3 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 7 Apr 2025 08:18:30 -0700 Subject: [PATCH 01/47] Update audio-description.html Change to informative content (a note) in normative content (definition): Added the word "important" to note 3 to match the wording of the definition (which reads "..to describe important visual details..."). --- guidelines/terms/20/audio-description.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/guidelines/terms/20/audio-description.html b/guidelines/terms/20/audio-description.html index 09ed0f4927..24f9001474 100644 --- a/guidelines/terms/20/audio-description.html +++ b/guidelines/terms/20/audio-description.html @@ -13,7 +13,7 @@ (See also extended audio description.)

-

Where all of the video information is already provided in existing audio, no additional audio description is necessary. +

Where all of the important video information is already provided in existing audio, no additional audio description is necessary.

Also called "video description" and "descriptive narration."

From e4d17bfc03270d29d8d5efafe808ea7c1d3b13ce Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 7 Apr 2025 08:31:05 -0700 Subject: [PATCH 02/47] Added "important" to the first note Two changes to the first note in the informative Understanding document: - add "additional" to match the first change to the definition note. - swap out the word "provided" in preference for the synonym "conveyed" This change is made in the belief that is more accurate. For example, if a scene shows something blowing up, and there is the sound of an explosion that matches, it is more accurate to say the sound conveys the visual explosion than to say the sound "provides" the visual explosion. --- .../audio-description-or-media-alternative-prerecorded.html | 4 ++-- understanding/20/audio-description-prerecorded.html | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/understanding/20/audio-description-or-media-alternative-prerecorded.html b/understanding/20/audio-description-or-media-alternative-prerecorded.html index 0b2112100a..610eb7b8ba 100644 --- a/understanding/20/audio-description-or-media-alternative-prerecorded.html +++ b/understanding/20/audio-description-or-media-alternative-prerecorded.html @@ -57,8 +57,8 @@

Intent of Audio Description or Media Alternative (Prerecorded)

- For 1.2.3, 1.2.5, and 1.2.7, if all of the information in the video track is already - provided in the audio track, no audio description is necessary. + For 1.2.3, 1.2.5, and 1.2.7, if all of the important information in the video track is already + conveyed in the audio track, no audio description is necessary.

diff --git a/understanding/20/audio-description-prerecorded.html b/understanding/20/audio-description-prerecorded.html index 30111e8bc3..a529f9b6fe 100644 --- a/understanding/20/audio-description-prerecorded.html +++ b/understanding/20/audio-description-prerecorded.html @@ -34,8 +34,8 @@

Intent of Audio Description (Prerecorded)

- For 1.2.3, 1.2.5, and 1.2.7, if all of the information in the video track is already - provided in the audio track, no audio description is necessary. + For 1.2.3, 1.2.5, and 1.2.7, if all of the important information in the video track is already + conveyed in the audio track, no audio description is necessary.

From 5ee866d1fb64518386a898d14c4fdcc5673c7948 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 9 May 2025 06:17:25 -0700 Subject: [PATCH 03/47] Create F113.html Addresses #1768 Creates a failure technique to show the conditions under which a video fails 1.2.5 due to important visual information not being described in pauses in the dialogue --- techniques/failures/F113.html | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 techniques/failures/F113.html diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html new file mode 100644 index 0000000000..aedeee3df5 --- /dev/null +++ b/techniques/failures/F113.html @@ -0,0 +1,26 @@ +Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content +

Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

+

ID: F113

Technology: failures

Type: Failure

+

When to Use

+

Applies to all synchronized media.

+
+

Description

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtracks's original narration or be added to audio during pauses in existing dialogue. If actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

+
+

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

+
+
+ +

Tests

+

Procedure

+

For each occurrence of synchronized time-based media:

+
    +
  1. Check that all important visual information has been conveyed in the narration.
  2. +
  3. Check that narration has been added in all appropriate pauses in the dialogue.
  4. +
+
+

Expected Results

+
    +
  • If checks 1 and 2 are false, then this failure condition applies and the content fails the success criterion.
  • +
+
From 25c7e626e58cef276010f0dd59163e5109525ef6 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 9 May 2025 06:20:20 -0700 Subject: [PATCH 04/47] Update audio-description-prerecorded.html --- understanding/20/audio-description-prerecorded.html | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/understanding/20/audio-description-prerecorded.html b/understanding/20/audio-description-prerecorded.html index 9e959a51a7..6c8f7ec72c 100644 --- a/understanding/20/audio-description-prerecorded.html +++ b/understanding/20/audio-description-prerecorded.html @@ -249,7 +249,11 @@

Additional Techniques (Advisory) for Audio Description (Prerecorded)

Failures for Audio Description (Prerecorded)

- +
From 3eb0f9f95a00a1cfbca4a68c0fd43b100eca9b1e Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 9 May 2025 06:27:30 -0700 Subject: [PATCH 05/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index aedeee3df5..34c9704571 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -5,7 +5,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Applies to all synchronized media.

Description

-

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtracks's original narration or be added to audio during pauses in existing dialogue. If actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

From c0eaa29fae6c4002fcb1cd234aa4ca5188be3731 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 9 May 2025 06:29:20 -0700 Subject: [PATCH 06/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 34c9704571..fbb9f4eff8 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -5,7 +5,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Applies to all synchronized media.

Description

-

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

From 1d265ee0b1ec0de0294366284592f714f11d04d7 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 12 May 2025 06:55:28 -0700 Subject: [PATCH 07/47] Update techniques/failures/F113.html I've removed "must" to address Scott's concern --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index fbb9f4eff8..78464ce923 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -5,7 +5,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Applies to all synchronized media.

Description

-

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

From 0e09044230fc822788e27f4e8e5f1e2fd43a8135 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 12 May 2025 06:59:39 -0700 Subject: [PATCH 08/47] Update F113.html Remove note styling and add in wording suggested in https://github.com/w3c/wcag/issues/3806 --- techniques/failures/F113.html | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 78464ce923..4c8a66c755 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -6,9 +6,11 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Description

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

-

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

-
+

In situations where important visual information is being conveyed at the same time as non-spoken audio (such as music and sound effects), the technique of "audio ducking" can be used. This involves dropping the overall sound level so that it is easier to distinguish the narration that is added during pauses in dialogue.

+

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Often such audio information can convey much of the sense of what is visually happening. There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is unnecessary or inappropriate.

+ +

Tests

From b724f0181585bd7956177548ee0ce8a5b5af25ba Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 12 May 2025 07:06:37 -0700 Subject: [PATCH 09/47] Update F113.html I think it may look better with the note. Trying to retain just for the pre-existing paragraph to see how that looks --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 4c8a66c755..c14cb7ed1a 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -6,7 +6,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Description

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

-

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

+

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

In situations where important visual information is being conveyed at the same time as non-spoken audio (such as music and sound effects), the technique of "audio ducking" can be used. This involves dropping the overall sound level so that it is easier to distinguish the narration that is added during pauses in dialogue.

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Often such audio information can convey much of the sense of what is visually happening. There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is unnecessary or inappropriate.

From 8588bcd5a1fe037537e27a94492951ffdae22d9a Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 12 May 2025 16:14:21 -0700 Subject: [PATCH 10/47] Update techniques/failures/F113.html Incorporating the suggestion --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index c14cb7ed1a..86f069ac9d 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -15,7 +15,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Tests

Procedure

-

For each occurrence of synchronized time-based media:

+

For each occurrence of synchronized media containing video:

  1. Check that all important visual information has been conveyed in the narration.
  2. Check that narration has been added in all appropriate pauses in the dialogue.
  3. From 2e06c458fde2b79f1993180f9f7fa0582cb8a63b Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 16 May 2025 10:27:28 -0700 Subject: [PATCH 11/47] Update techniques/failures/F113.html Incorporating recommendation from @awkawk: "I think that we should differentiate between narration in #2 and narration in #1 by using audio description in #2 instead of narration. --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 86f069ac9d..6d967f06de 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -18,7 +18,7 @@

    Failure of Success Criterion 1.2.5 due to not using available pauses in dial

    For each occurrence of synchronized media containing video:

    1. Check that all important visual information has been conveyed in the narration.
    2. -
    3. Check that narration has been added in all appropriate pauses in the dialogue.
    4. +
    5. Check that audio descriptions have been added in pauses in the dialogue, where appropriate.

Expected Results

From 3bc641fd7909f09af5d0de959d1a14905f63a245 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 16 May 2025 10:43:48 -0700 Subject: [PATCH 12/47] Update techniques/failures/F113.html Incorporated based on discussion with @awkawk --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 6d967f06de..d39d30ab17 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -17,7 +17,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Procedure

For each occurrence of synchronized media containing video:

    -
  1. Check that all important visual information has been conveyed in the narration.
  2. +
  3. Check that all important visual information that cannot be understood from the main soundtrack alone has been conveyed in audio descriptions.
  4. Check that audio descriptions have been added in pauses in the dialogue, where appropriate.
From bb2da19e4ff3ac2e8db499291273d8c500b0b042 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Tue, 27 May 2025 07:38:20 -0700 Subject: [PATCH 13/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index d39d30ab17..60d9421c98 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -8,7 +8,8 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

In situations where important visual information is being conveyed at the same time as non-spoken audio (such as music and sound effects), the technique of "audio ducking" can be used. This involves dropping the overall sound level so that it is easier to distinguish the narration that is added during pauses in dialogue.

-

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Often such audio information can convey much of the sense of what is visually happening. There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is unnecessary or inappropriate.

+

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Sometimes such audio information can convey much of the sense of the video.

+

There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is inappropriate.

From e8f52161448f14ffe86a0013d487325dc7562fa9 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Tue, 27 May 2025 07:40:21 -0700 Subject: [PATCH 14/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 60d9421c98..451a951e64 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -9,7 +9,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

In situations where important visual information is being conveyed at the same time as non-spoken audio (such as music and sound effects), the technique of "audio ducking" can be used. This involves dropping the overall sound level so that it is easier to distinguish the narration that is added during pauses in dialogue.

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Sometimes such audio information can convey much of the sense of the video.

-

There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is inappropriate.

+

There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is inappropriate in that pause.

From eecee960652847c51a15cfcb4e2e57b2887d0680 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 30 May 2025 08:16:39 -0700 Subject: [PATCH 15/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 451a951e64..c4cd52cb73 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -16,7 +16,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Tests

Procedure

-

For each occurrence of synchronized media containing video:

+

For each occurrence of synchronized media containing audio and video:

  1. Check that all important visual information that cannot be understood from the main soundtrack alone has been conveyed in audio descriptions.
  2. Check that audio descriptions have been added in pauses in the dialogue, where appropriate.
  3. From c43d955546f0f808dd475dbedea7d1ce9454b8a3 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 30 May 2025 08:18:13 -0700 Subject: [PATCH 16/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index c4cd52cb73..db544e489b 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -19,11 +19,11 @@

    Failure of Success Criterion 1.2.5 due to not using available pauses in dial

    For each occurrence of synchronized media containing audio and video:

    1. Check that all important visual information that cannot be understood from the main soundtrack alone has been conveyed in audio descriptions.
    2. -
    3. Check that audio descriptions have been added in pauses in the dialogue, where appropriate.
    4. +
    5. Check that there are pauses in dialogue where it would be appropriate to add audio descriptions.

Expected Results

    -
  • If checks 1 and 2 are false, then this failure condition applies and the content fails the success criterion.
  • +
  • If check 1 is false and check 2 is true, then this failure condition applies and the content fails the success criterion.
From 2e2af0e4628be244d00bf7238536602426d9a881 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 9 May 2025 06:17:25 -0700 Subject: [PATCH 17/47] Create F113.html Addresses #1768 Creates a failure technique to show the conditions under which a video fails 1.2.5 due to important visual information not being described in pauses in the dialogue --- techniques/failures/F113.html | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 techniques/failures/F113.html diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html new file mode 100644 index 0000000000..aedeee3df5 --- /dev/null +++ b/techniques/failures/F113.html @@ -0,0 +1,26 @@ +Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content +

Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

+

ID: F113

Technology: failures

Type: Failure

+

When to Use

+

Applies to all synchronized media.

+
+

Description

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtracks's original narration or be added to audio during pauses in existing dialogue. If actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

+
+

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

+
+
+ +

Tests

+

Procedure

+

For each occurrence of synchronized time-based media:

+
    +
  1. Check that all important visual information has been conveyed in the narration.
  2. +
  3. Check that narration has been added in all appropriate pauses in the dialogue.
  4. +
+
+

Expected Results

+
    +
  • If checks 1 and 2 are false, then this failure condition applies and the content fails the success criterion.
  • +
+
From 3fd73d4c2a635b443deaaeb6604f339a2741c479 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 9 May 2025 06:20:20 -0700 Subject: [PATCH 18/47] Update audio-description-prerecorded.html --- understanding/20/audio-description-prerecorded.html | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/understanding/20/audio-description-prerecorded.html b/understanding/20/audio-description-prerecorded.html index 0c2d99af2a..47f2d2a9b1 100644 --- a/understanding/20/audio-description-prerecorded.html +++ b/understanding/20/audio-description-prerecorded.html @@ -253,7 +253,11 @@

Additional Techniques (Advisory) for Audio Description (Prerecorded)

Failures for Audio Description (Prerecorded)

- +

From 716ccbbc0f3ae2b94bda76668af31fe61e4b1989 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 9 May 2025 06:27:30 -0700 Subject: [PATCH 19/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index aedeee3df5..34c9704571 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -5,7 +5,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Applies to all synchronized media.

Description

-

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtracks's original narration or be added to audio during pauses in existing dialogue. If actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

From 881b8bb0408993a0f10ccaeb3c3eb28910f49a12 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 9 May 2025 06:29:20 -0700 Subject: [PATCH 20/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 34c9704571..fbb9f4eff8 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -5,7 +5,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Applies to all synchronized media.

Description

-

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

From 3fad8502926fda08673eee936e25adf358ee8124 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 12 May 2025 06:55:28 -0700 Subject: [PATCH 21/47] Update techniques/failures/F113.html I've removed "must" to address Scott's concern --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index fbb9f4eff8..78464ce923 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -5,7 +5,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Applies to all synchronized media.

Description

-

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

From 62f95e4f27eedb693bbf27371e1196c2a40a40f9 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 12 May 2025 06:59:39 -0700 Subject: [PATCH 22/47] Update F113.html Remove note styling and add in wording suggested in https://github.com/w3c/wcag/issues/3806 --- techniques/failures/F113.html | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 78464ce923..4c8a66c755 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -6,9 +6,11 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Description

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

-

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

-
+

In situations where important visual information is being conveyed at the same time as non-spoken audio (such as music and sound effects), the technique of "audio ducking" can be used. This involves dropping the overall sound level so that it is easier to distinguish the narration that is added during pauses in dialogue.

+

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Often such audio information can convey much of the sense of what is visually happening. There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is unnecessary or inappropriate.

+ +

Tests

From 5a2b3057e23483ae2d9cf15b1cbe340b1b935a13 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 12 May 2025 07:06:37 -0700 Subject: [PATCH 23/47] Update F113.html I think it may look better with the note. Trying to retain just for the pre-existing paragraph to see how that looks --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 4c8a66c755..c14cb7ed1a 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -6,7 +6,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Description

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

-

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

+

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

In situations where important visual information is being conveyed at the same time as non-spoken audio (such as music and sound effects), the technique of "audio ducking" can be used. This involves dropping the overall sound level so that it is easier to distinguish the narration that is added during pauses in dialogue.

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Often such audio information can convey much of the sense of what is visually happening. There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is unnecessary or inappropriate.

From 80371fde959f7312f4cd488ba677910de5e19602 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 12 May 2025 16:14:21 -0700 Subject: [PATCH 24/47] Update techniques/failures/F113.html Incorporating the suggestion --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index c14cb7ed1a..86f069ac9d 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -15,7 +15,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Tests

Procedure

-

For each occurrence of synchronized time-based media:

+

For each occurrence of synchronized media containing video:

  1. Check that all important visual information has been conveyed in the narration.
  2. Check that narration has been added in all appropriate pauses in the dialogue.
  3. From cb5388c7a7a4d697b202b6e99d852c5295db26e6 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 16 May 2025 10:27:28 -0700 Subject: [PATCH 25/47] Update techniques/failures/F113.html Incorporating recommendation from @awkawk: "I think that we should differentiate between narration in #2 and narration in #1 by using audio description in #2 instead of narration. --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 86f069ac9d..6d967f06de 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -18,7 +18,7 @@

    Failure of Success Criterion 1.2.5 due to not using available pauses in dial

    For each occurrence of synchronized media containing video:

    1. Check that all important visual information has been conveyed in the narration.
    2. -
    3. Check that narration has been added in all appropriate pauses in the dialogue.
    4. +
    5. Check that audio descriptions have been added in pauses in the dialogue, where appropriate.

Expected Results

From 483d3f65b1f3e51e36c0313684d43de0453e59c3 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 16 May 2025 10:43:48 -0700 Subject: [PATCH 26/47] Update techniques/failures/F113.html Incorporated based on discussion with @awkawk --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 6d967f06de..d39d30ab17 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -17,7 +17,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Procedure

For each occurrence of synchronized media containing video:

    -
  1. Check that all important visual information has been conveyed in the narration.
  2. +
  3. Check that all important visual information that cannot be understood from the main soundtrack alone has been conveyed in audio descriptions.
  4. Check that audio descriptions have been added in pauses in the dialogue, where appropriate.
From 790b6fa2ca44c0dbc551ccc8c20f333ee858a1ec Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Tue, 27 May 2025 07:38:20 -0700 Subject: [PATCH 27/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index d39d30ab17..60d9421c98 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -8,7 +8,8 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

In situations where important visual information is being conveyed at the same time as non-spoken audio (such as music and sound effects), the technique of "audio ducking" can be used. This involves dropping the overall sound level so that it is easier to distinguish the narration that is added during pauses in dialogue.

-

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Often such audio information can convey much of the sense of what is visually happening. There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is unnecessary or inappropriate.

+

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Sometimes such audio information can convey much of the sense of the video.

+

There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is inappropriate.

From 9e8d5143e11ff4b5ab5fa47a690f3031c15debe6 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Tue, 27 May 2025 07:40:21 -0700 Subject: [PATCH 28/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 60d9421c98..451a951e64 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -9,7 +9,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

In situations where important visual information is being conveyed at the same time as non-spoken audio (such as music and sound effects), the technique of "audio ducking" can be used. This involves dropping the overall sound level so that it is easier to distinguish the narration that is added during pauses in dialogue.

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Sometimes such audio information can convey much of the sense of the video.

-

There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is inappropriate.

+

There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is inappropriate in that pause.

From 69eea48538f8fbafd632c5af0eba4acb96473d8f Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 30 May 2025 08:16:39 -0700 Subject: [PATCH 29/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 451a951e64..c4cd52cb73 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -16,7 +16,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Tests

Procedure

-

For each occurrence of synchronized media containing video:

+

For each occurrence of synchronized media containing audio and video:

  1. Check that all important visual information that cannot be understood from the main soundtrack alone has been conveyed in audio descriptions.
  2. Check that audio descriptions have been added in pauses in the dialogue, where appropriate.
  3. From 26a4b8695f9e4723d2d620705c49b49430799b0f Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 30 May 2025 08:18:13 -0700 Subject: [PATCH 30/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index c4cd52cb73..db544e489b 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -19,11 +19,11 @@

    Failure of Success Criterion 1.2.5 due to not using available pauses in dial

    For each occurrence of synchronized media containing audio and video:

    1. Check that all important visual information that cannot be understood from the main soundtrack alone has been conveyed in audio descriptions.
    2. -
    3. Check that audio descriptions have been added in pauses in the dialogue, where appropriate.
    4. +
    5. Check that there are pauses in dialogue where it would be appropriate to add audio descriptions.

Expected Results

    -
  • If checks 1 and 2 are false, then this failure condition applies and the content fails the success criterion.
  • +
  • If check 1 is false and check 2 is true, then this failure condition applies and the content fails the success criterion.
From 1761f3ebecc55d7d78a74fbde369d0fdc4e4af7b Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Wed, 4 Jun 2025 13:46:04 -0700 Subject: [PATCH 31/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index db544e489b..11d9ddefa1 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -1,4 +1,4 @@ -Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content +Failure of Success Criteria 1.2.3 and 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

ID: F113

Technology: failures

Type: Failure

When to Use

From 130db09f2cdf04cbcd097a72a51e10b3de5a82ad Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Wed, 4 Jun 2025 13:46:27 -0700 Subject: [PATCH 32/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 11d9ddefa1..bef568d390 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -1,5 +1,5 @@ Failure of Success Criteria 1.2.3 and 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content -

Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

+

Failure of Success Criteria 1.2.3 and 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

ID: F113

Technology: failures

Type: Failure

When to Use

Applies to all synchronized media.

From 3ff27c790d76712c92f77fcfb035e098f4156e62 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Wed, 4 Jun 2025 13:47:09 -0700 Subject: [PATCH 33/47] Update understanding/20/audio-description-prerecorded.html --- understanding/20/audio-description-prerecorded.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/understanding/20/audio-description-prerecorded.html b/understanding/20/audio-description-prerecorded.html index 47f2d2a9b1..2d8957b09b 100644 --- a/understanding/20/audio-description-prerecorded.html +++ b/understanding/20/audio-description-prerecorded.html @@ -255,7 +255,7 @@

Failures for Audio Description (Prerecorded)

From b1f8e42110ead2ad2fc66aa7ce59331ccc9bba81 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Wed, 4 Jun 2025 13:49:34 -0700 Subject: [PATCH 34/47] Update understanding/20/audio-description-prerecorded.html --- understanding/20/audio-description-prerecorded.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/understanding/20/audio-description-prerecorded.html b/understanding/20/audio-description-prerecorded.html index 2d8957b09b..47f2d2a9b1 100644 --- a/understanding/20/audio-description-prerecorded.html +++ b/understanding/20/audio-description-prerecorded.html @@ -255,7 +255,7 @@

Failures for Audio Description (Prerecorded)

From c5a0cc0bb2d48b5f80ef4633d12326713fe254e4 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Wed, 4 Jun 2025 13:50:12 -0700 Subject: [PATCH 35/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index bef568d390..da49f0c4a0 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -1,4 +1,4 @@ -Failure of Success Criteria 1.2.3 and 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content +Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

Failure of Success Criteria 1.2.3 and 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

ID: F113

Technology: failures

Type: Failure

When to Use

From 9ac903deaafa8300ddc9886fa1954bb296d4c4f9 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Wed, 4 Jun 2025 13:50:34 -0700 Subject: [PATCH 36/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index da49f0c4a0..db544e489b 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -1,5 +1,5 @@ Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content -

Failure of Success Criteria 1.2.3 and 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

+

Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

ID: F113

Technology: failures

Type: Failure

When to Use

Applies to all synchronized media.

From a2213d659cb1743c434f0fb2ec5bcb1417d3c561 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Wed, 4 Jun 2025 13:58:35 -0700 Subject: [PATCH 37/47] Update F113.html --- techniques/failures/F113.html | 29 ----------------------------- 1 file changed, 29 deletions(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index db544e489b..e69de29bb2 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -1,29 +0,0 @@ -Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content -

Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

-

ID: F113

Technology: failures

Type: Failure

-

When to Use

-

Applies to all synchronized media.

-
-

Description

-

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

-

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

-

In situations where important visual information is being conveyed at the same time as non-spoken audio (such as music and sound effects), the technique of "audio ducking" can be used. This involves dropping the overall sound level so that it is easier to distinguish the narration that is added during pauses in dialogue.

-

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Sometimes such audio information can convey much of the sense of the video.

-

There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is inappropriate in that pause.

- -

-
- -

Tests

-

Procedure

-

For each occurrence of synchronized media containing audio and video:

-
    -
  1. Check that all important visual information that cannot be understood from the main soundtrack alone has been conveyed in audio descriptions.
  2. -
  3. Check that there are pauses in dialogue where it would be appropriate to add audio descriptions.
  4. -
-
-

Expected Results

-
    -
  • If check 1 is false and check 2 is true, then this failure condition applies and the content fails the success criterion.
  • -
-
From b7f37841b2db6abb18f628056e04cb2d9b209b2d Mon Sep 17 00:00:00 2001 From: "Kenneth G. Franqueiro" Date: Thu, 5 Jun 2025 06:44:07 -0400 Subject: [PATCH 38/47] Revert "Update F113.html" This reverts commit a2213d659cb1743c434f0fb2ec5bcb1417d3c561. --- techniques/failures/F113.html | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index e69de29bb2..db544e489b 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -0,0 +1,29 @@ +Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content +

Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

+

ID: F113

Technology: failures

Type: Failure

+

When to Use

+

Applies to all synchronized media.

+
+

Description

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

+

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

+

In situations where important visual information is being conveyed at the same time as non-spoken audio (such as music and sound effects), the technique of "audio ducking" can be used. This involves dropping the overall sound level so that it is easier to distinguish the narration that is added during pauses in dialogue.

+

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Sometimes such audio information can convey much of the sense of the video.

+

There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is inappropriate in that pause.

+ +

+
+ +

Tests

+

Procedure

+

For each occurrence of synchronized media containing audio and video:

+
    +
  1. Check that all important visual information that cannot be understood from the main soundtrack alone has been conveyed in audio descriptions.
  2. +
  3. Check that there are pauses in dialogue where it would be appropriate to add audio descriptions.
  4. +
+
+

Expected Results

+
    +
  • If check 1 is false and check 2 is true, then this failure condition applies and the content fails the success criterion.
  • +
+
From 2ee046854ae445d1d430f0c57bffdc37bfc87df8 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 6 Jun 2025 07:51:55 -0700 Subject: [PATCH 39/47] Update F113.html Update to respond to Patrick's feedback --- techniques/failures/F113.html | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index db544e489b..d98ad35f7a 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -18,12 +18,13 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Procedure

For each occurrence of synchronized media containing audio and video:

    -
  1. Check that all important visual information that cannot be understood from the main soundtrack alone has been conveyed in audio descriptions.
  2. -
  3. Check that there are pauses in dialogue where it would be appropriate to add audio descriptions.
  4. +
  5. Check that all important visual information can be understood from the main soundtrack alone
  6. +
  7. Check that all missing important visual information has been conveyed in audio descriptions
  8. +
  9. If not, check that there are pauses in dialogue where it would be appropriate to add audio descriptions.

Expected Results

    -
  • If check 1 is false and check 2 is true, then this failure condition applies and the content fails the success criterion.
  • +
  • If Checks 1 and 2 are false and Check 3 is true, then this failure condition applies and the content fails the success criterion.

From 0f5bc88c13a77a2562c4897e52aa8562d2d09798 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 6 Jun 2025 07:53:04 -0700 Subject: [PATCH 40/47] Update F113.html Added terminal punctuation to each list item --- techniques/failures/F113.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index d98ad35f7a..7996f00399 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -18,8 +18,8 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Procedure

For each occurrence of synchronized media containing audio and video:

    -
  1. Check that all important visual information can be understood from the main soundtrack alone
  2. -
  3. Check that all missing important visual information has been conveyed in audio descriptions
  4. +
  5. Check that all important visual information can be understood from the main soundtrack alone.
  6. +
  7. Check that all missing important visual information has been conveyed in audio descriptions.
  8. If not, check that there are pauses in dialogue where it would be appropriate to add audio descriptions.
From b91329c180a0abb1bc12e6bd73fd5f11ae700ef1 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 6 Jun 2025 07:59:12 -0700 Subject: [PATCH 41/47] Update F113.html Made it a series of "if not" statemtns --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 7996f00399..5745991883 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -19,7 +19,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

For each occurrence of synchronized media containing audio and video:

  1. Check that all important visual information can be understood from the main soundtrack alone.
  2. -
  3. Check that all missing important visual information has been conveyed in audio descriptions.
  4. +
  5. If not, check that all missing important visual information has been conveyed in audio descriptions.
  6. If not, check that there are pauses in dialogue where it would be appropriate to add audio descriptions.

From 80e0ca3a46d868c4b60cc32b89df15f73e3dc8df Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 6 Jun 2025 11:55:14 -0700 Subject: [PATCH 42/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 5745991883..8f009ed7af 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -16,9 +16,8 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Tests

Procedure

-

For each occurrence of synchronized media containing audio and video:

+

For each occurrence of synchronized media containing audio and video, where all important visual information cannot be understood from the main soundtrack alone:

    -
  1. Check that all important visual information can be understood from the main soundtrack alone.
  2. If not, check that all missing important visual information has been conveyed in audio descriptions.
  3. If not, check that there are pauses in dialogue where it would be appropriate to add audio descriptions.
From eeab0003d825f4a0f485d0bb883bb3dbaa3c2757 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 6 Jun 2025 11:56:31 -0700 Subject: [PATCH 43/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 8f009ed7af..f7d89ae7db 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -18,7 +18,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Procedure

For each occurrence of synchronized media containing audio and video, where all important visual information cannot be understood from the main soundtrack alone:

    -
  1. If not, check that all missing important visual information has been conveyed in audio descriptions.
  2. +
  3. Check that all missing important visual information has been conveyed in audio descriptions.
  4. If not, check that there are pauses in dialogue where it would be appropriate to add audio descriptions.
From ff0a8890113c2dcfbcbbdbaac9a863f71ecf4640 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 6 Jun 2025 11:57:52 -0700 Subject: [PATCH 44/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index f7d89ae7db..3814de6991 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -19,7 +19,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

For each occurrence of synchronized media containing audio and video, where all important visual information cannot be understood from the main soundtrack alone:

  1. Check that all missing important visual information has been conveyed in audio descriptions.
  2. -
  3. If not, check that there are pauses in dialogue where it would be appropriate to add audio descriptions.
  4. +
  5. Check that there are no remaining pauses in dialog where it is appropriate to add audio description.

Expected Results

From 6e32c95aa32c3f96eebc453eee083f06df53e9a2 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 6 Jun 2025 11:58:26 -0700 Subject: [PATCH 45/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 3814de6991..3d0cebc7a8 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -24,6 +24,6 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Expected Results

    -
  • If Checks 1 and 2 are false and Check 3 is true, then this failure condition applies and the content fails the success criterion.
  • +
  • If Checks 1 and 2 are false, then this failure condition applies and the content fails the success criterion.
From f8c000b2478addac513db8805999453e56dcf389 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 6 Jun 2025 12:45:54 -0700 Subject: [PATCH 46/47] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 3d0cebc7a8..a4952a8d1e 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -16,7 +16,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Tests

Procedure

-

For each occurrence of synchronized media containing audio and video, where all important visual information cannot be understood from the main soundtrack alone:

+

For each occurrence of synchronized media containing audio and video where all important visual information cannot be understood from the main soundtrack alone:

  1. Check that all missing important visual information has been conveyed in audio descriptions.
  2. Check that there are no remaining pauses in dialog where it is appropriate to add audio description.
  3. From e19babac37fbf978c5208b6cf2adc647449e828e Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 20 Jun 2025 07:05:36 -0700 Subject: [PATCH 47/47] Update techniques/failures/F113.html Just making it plural to match other uses --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index a4952a8d1e..cd76379a00 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -19,7 +19,7 @@

    Failure of Success Criterion 1.2.5 due to not using available pauses in dial

    For each occurrence of synchronized media containing audio and video where all important visual information cannot be understood from the main soundtrack alone:

    1. Check that all missing important visual information has been conveyed in audio descriptions.
    2. -
    3. Check that there are no remaining pauses in dialog where it is appropriate to add audio description.
    4. +
    5. Check that there are no remaining pauses in dialog where it is appropriate to add audio descriptions.

Expected Results