The Island of Shaders
Project to learn and test Godot Engine 3.x Shaders (discontinued, look at MTH)
Game based on this tech
I'm continuing this project as a real game Mystic Treasure Hunt. I'm recommending to look at the new code as it was refactored and polished.
Open Source Engine
Game is made using Godot Engine 3.1-dev. To run the project form source code you'll need the latest Godot Engine build. It will not work on 2.1 nor 3.0.
Custom made shaders for:
- terrain (heightmap, 4 textures)
- water, blog post about water shader.