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Home Last updated Dec 2, 2013
100% Open Source Last updated Aug 18, 2012
3rd party Last updated Aug 18, 2012
Abstract configurable input Last updated Aug 18, 2012
Adapter Last updated Feb 9, 2012
Audio Last updated Sep 21, 2012
Audio abstraction layer Last updated Aug 18, 2012
Base and core Last updated Sep 21, 2012
Composable game objects Last updated Aug 18, 2012
Composer Last updated Feb 9, 2012
Controller Last updated Feb 4, 2012
Engine license Last updated Feb 11, 2012
Event system Last updated Sep 21, 2012
Gameobject Last updated Feb 12, 2012
Integrated networking Last updated Aug 18, 2012
Modern CPP Last updated Aug 18, 2012
ModernCPP Last updated Aug 18, 2012
Modular library design Last updated Aug 18, 2012
Modular Object System Last updated Aug 18, 2012
Module Last updated Jan 28, 2012
Multiple platform support Last updated Aug 18, 2012
Not a genre engine Last updated Aug 18, 2012
Physicsobject Last updated Feb 12, 2012
Properties Last updated Feb 4, 2012
Renderobject Last updated Feb 12, 2012
Scalability Last updated Aug 18, 2012
Solid architecture Last updated Aug 18, 2012
Style guide Last updated Aug 18, 2012
Synchronized render and physics objects Last updated Aug 18, 2012
View Last updated Sep 25, 2012
Xml based config scripts Last updated Aug 18, 2012
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