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Fix "black windows" for bi-directional path tracing #50

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wahn opened this Issue Jun 19, 2018 · 1 comment

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wahn commented Jun 19, 2018

In contrast to the C++ version the Rust implementation shows the windows of this scene in "black":

living-room-2_pbrt_rust_bdpt

Let's fix that ...

@wahn wahn added the bug label Jun 19, 2018

@wahn wahn self-assigned this Jun 19, 2018

wahn added a commit that referenced this issue Jun 19, 2018

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wahn commented Jun 19, 2018

Commit d9640d1 fixes the issue ...

@wahn wahn closed this Jun 19, 2018

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