Registered audio backends: XAudio2 DSound XAudio2_9.dll Build with XAudio2 from Win8+ SDK Try symbol 'XAudio2Create' from Windows SDK dll Registered audio backends: XAudio2 DSound 000002106C6A4EA0__cdecl mdk::abi::Player::Player(void) Registered audio backends: XAudio2 DSound Registered audio backends: XAudio2 DSound 000002106FBCCB60__cdecl mdk::abi::Player::Player(void) unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 unloaded media's position 0 000002106C6A7340 void __cdecl mdk::abi::MediaControlPush::setState(enum mdk::abi::State)@648 requested state 0=>1, current state 0 000002106C6A78A0 FrameReaderImpl.start(0, ...) start frame reader thread: 17404 try to load av module: D:\Documents\Works\Qt\mdk-sdk\bin\x64\ffmpeg-5.dll Selected avdevice runtime version: 59.5.100 (build: 59.5.100), license: LGPL version 2.1 or later Selected avdevice runtime configuration: --extra-version=QtAV --disable-doc --disable-debug --enable-shared --enable-runtime-cpudetect --enable-libmfx --enable-mediafoundation --disable-postproc --toolchain=msvc --enable-pic --extra-cflags='-Zi -FS -MD -guard:cf -D_WIN32_WINNT=0x0600' --extra-ldflags='-DEBUG -guard:cf -OPT:REF -SUBSYSTEM:CONSOLE -NODEFAULTLIB:libcmt' --enable-small --disable-filters --enable-filter='*null*,*fade,*fifo,*format,*resample,aeval,all*,atempo,pan,color*,convolution,crop,draw*,eq*,framerate,*_cuda,*_qsv,*_vaapi,*v4l2*,hw*,scale,volume' --disable-muxers --disable-encoders --disable-decoders --enable-decoder='*sub*,movtext,*web*,aac*,*ac3*,alac*,ape,ass,av1*,cc_dec,cook,dca,eac3*,truehd,ff*,*yuv*,flv,flac,gif,h26[3-4]*,hevc*,hap,mp[1-3]*,prores,*peg*,mlp,mpl2,nellymoser,opus,pcm*,*png*,rawvideo,rv*,sami,srt,ssa,v210*,vc1*,vorbis,vp[6-9]*,wm*,wrapped_avframe' --disable-demuxers --enable-demuxer='*sub*,*ac3,*ac,*peg*,*web*,ape,ass,avi,concat,dts*,*dash*,*flv,gif,hls,h264,hevc,kux,xv,matroska,mlv,mov,mp3,mxf,nsv,nut,ogg,pcm*,rawvideo,rt*p,spdif,srt,vc1,v210*,wav,*pipe,image2' --disable-parsers --enable-parser='*sub*,aac*,ac3,cook,flac,h26[3-4],hevc,m*,opus,rv*,vc1,vorbis,vp[8-9]' --enable-encoder='aac,ff*,*yuv*,gif,h26[3-4]*,hevc*,mjpeg,*png,mpeg[2-4]*,nvenc*,opus,pcm*,prores*,rawvideo,speedhq,vorbis,vp[7-9],wrapped_avframe' --enable-muxer='dash,fifo,flv,gif,h264,hevc,hls,image2,*jpeg,matroska,mov,mp4,mpegts,nu*,og*,pcm*,rawvideo,spdif,wav,webm,*pipe' avdevice_register_all00007FF9AD012990 Selected avformat runtime version: 59.17.100 (build: 59.17.100), license: LGPL version 2.1 or later avio_enum_protocols00007FF9AD106900 D: Url or protocol is not supported by MediaIO FFmpeg Try to use default MediaIO 000002100048D850 open url: D:/Videos/cut.mp4 000002100048D850 url opened Selected avcodec runtime version: 59.20.100 (build: 59.20.100), license: LGPL version 2.1 or later av_packet_alloc00007FF9ACC72830 Selected avutil runtime version: 57.18.100 (build: 57.18.100), license: LGPL version 2.1 or later av_dict_copy00007FF9AD13F310 before avformat_open_input. io: 000002100048D850(FFmpeg/pb: 00000210004B0580, url: D:/Videos/cut.mp4 FFmpeg/Libav runtime git-2022-01-11-3c2b674-QtAV after avformat_open_input. pb: 00000210004B0580, iformat: 00007FF9AD384530 context flags: 2097280, input format flags: 67141640 [FFmpeg:av1] Your platform doesn't suppport hardware accelerated AV1 decoding. [FFmpeg:av1] Failed to get pixel format. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:av1] Missing Sequence Header. [FFmpeg:mov,mp4,m4a,3gp,3g2,mj2] Could not find codec parameters for stream 0 (Video: av1 (av01 / 0x31307661), none(tv, bt709), 3840x2160 [SAR 1:1 DAR 16:9], 8216 kb/s): unspecified pixel format Consider increasing the value for the 'analyzeduration' (0) and 'probesize' (5000000) options unsupported ffmpeg sw pixel formats: uyyvyy411 bayer_bggr8 bayer_rggb8 bayer_gbrg8 bayer_grbg8 bayer_bggr16le bayer_bggr16be bayer_rggb16le bayer_rggb16be bayer_gbrg16le bayer_gbrg16be bayer_grbg16le bayer_grbg16be x2rgb10le x2rgb10be x2bgr10le x2bgr10be supported ffmpeg sw pixel formats count: 175 Format: mov,mp4,m4a,3gp,3g2,mj2, range: 0 +327036ms, bitrate: 8353427, size: 0 Metadata: major_brand: isom minor_version: 512 compatible_brands: isomav01iso2mp41 encoder: Lavf59.4.101 Streams: 2 Audio: stream#1, range: 0 +327001ms, frames: 16350 codec: opus tag: 'Opus' profile: -99 level: -99, sample size: 0/16, f32p stereo(2) @48000Hz, bitrate: 132808 extra data(19): 4F 70 75 73 48 65 61 64 01 02 38 01 80 BB 00 00 00 00 00 Metadata: language: eng handler_name: SoundHandler vendor_id: [0][0][0][0] Video: stream#0, range: 0 +327035ms, frames: 7841 codec: av1 tag: 'av01' profile: 0 level: 12, sample size: 0/24, unknown, tile: 128x128, bpc:0, bpp:0(), channels:(), map: 0 0 0 0, bitrate: 8216319, 3840x2160, fps: 23.976, bframes: 0, primaries: bt709, trc: bt709, matrix: bt709, range: narrow extra data(21): 81 0C 0C 00 0A 0F 00 00 00 62 EF BF E1 BD DB F8 10 10 10 10 40 Metadata: language: und handler_name: ISO Media file produced by Google Inc. vendor_id: [0][0][0][0] ***buffering progress 0%*** ++++++++++++BUFFERING START++++++++++++ 000002106C6A78A0 updateState: 1 starting decode loop thread mdk.video.dec#0@24668 video stream#0 starting decoding loop from decoder index 0... creating video decoder: MFT:d3d=0... starting decode loop thread mdk.audio.dec#1@19620 opening video decoder: MFT:d3d=0... audio stream#1 starting decoding loop from decoder index 0... creating audio decoder: FFmpeg... opening audio decoder: FFmpeg... uninit com required for MFT: true Codec list: opus 'Opus Decoder' Selected: opus opening ffmpeg audio decoder: opus ... AVCodec.Audio[opus.] decoder: 1 Single threads opus f32p, stereo @48000Hz decode stored recovery packets: 0 ***buffering progress 100%*** ++++++++++++BUFFERING END++++++++++++ audio stream#1 sending 1 invalid AOT frame @0.007000s. seeking: 0 000002106C6A7340 1st audio frame @0.007 000002106C6A7340 seek end audio frame @0.007 seek_pos_: -1, sync_ao_ true Selected avfilter runtime version: 8.25.100 (build: 8.25.100), license: LGPL version 2.1 or later AudioRenderer format: f32, stereo @48000Hz, requested: f32p, stereo @48000Hz AudioRenderer format changed and reinitialize __cdecl ThreadLocal::Data::Data(void) thread: 19620 struct mdk::abi::ComInit *__cdecl ThreadLocal::get(void) const allocate and initialize ThreadLocal data uninit_com_: true 1 MFT class activates found IMFActivate[0] attributes: 13 attributes: MFT_FRIENDLY_NAME_Attribute=AV1VideoExtension, MF_MEDIA_EXTENSION_PACKAGED_WINDOWS_SIGNED=1, MFT_INPUT_TYPES_Attributes=(32) 76 69 64 73 0 0 10 0 80 0 0 aa 0 38 9b 71 41 56 30 31 0 0 10 0 80 0 0 aa 0 38 9b 71, MF_MEDIA_EXTENSION_ABSOLUTE_DLLPATH=C:\Program Files\WindowsApps\Microsoft.AV1VideoExtension_1.1.41601.0_x64__8wekyb3d8bbwe\build\x64\av1decodermft_store.dll, MFT_OUTPUT_TYPES_Attributes=(128) 76 69 64 73 0 0 10 0 80 0 0 aa 0 38 9b 71 4e 56 31 32 0 0 10 0 80 0 0 aa 0 38 9b 71 76 69 64 73 0 0 10 0 80 0 0 aa 0 38 9b 71 49 59 55 56 0 0 10 0 80 0 0 aa 0 38 9b 71 76 69 64 73 0 0 10 0 80 0 0 aa 0 38 9b 71 34 32 30 4f 0 0 10 0 80 0 0 aa 0 38 9b 71 76 69 64 73 0 0 10 0 80 0 0 aa 0 38 9b 71 50 30 31 30 0 0 10 0 80 0 0 aa 0 38 9b 71, MF_TRANSFORM_FLAGS_Attribute=1, MF_MEDIA_EXTENSION_PACKAGE_FULL_NAME=Microsoft.AV1VideoExtension_1.1.41601.0_x64__8wekyb3d8bbwe, MF_MEDIA_EXTENSION_PACKAGE_FAMILY_NAME=Microsoft.AV1VideoExtension_8wekyb3d8bbwe, MF_TELEMETRY_OBJECT_INSTANCE_ATTRIBUTE={13a2e32b-3006-439a-8d96-9660af85c682}, MF_TRANSFORM_CATEGORY_Attribute=MFT_CATEGORY_VIDEO_DECODER, MF_MEDIA_EXTENSION_ACTIVATABLE_CLASS_ID=AV1DecMft, MF_MEDIA_EXTENSION_PACKAGE_REG_NEEDED=0, MF_MEDIA_EXTENSION_WEB_PLATFORM_ALLOWED=1, Activating IMFActivate: AV1VideoExtension Selected MFT attributes: 8 attributes: MF_SA_D3D11_AWARE=1, CODECAPI_AVDecVideoThumbnailGenerationMode=0, MF_INPROCDLL_LIFETIME_MANAGER=, CODECAPI_AVDecNumWorkerThreads=12, CODECAPI_AVLowLatencyMode=1, MF_SA_D3D_AWARE=1, CODECAPI_AVDecVideoAcceleration_H264=1, MF_TRANSFORM_ASYNC=0, stream cout: in=1, out=1 mdk::abi::MFTCodec::selectInputType 2 attributes: MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_SUBTYPE=MFVideoFormat_AV1, SetInputType: 5 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_AV1, used input type: 5 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_AV1, mdk::abi::MFTCodec::selectOutputType 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_NV12, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_L8, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_IYUV, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_YV12, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_P010, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_L16, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_P016, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_L8, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_NV12, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_YV12, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_IYUV, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_P010, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_P016, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_NV12, 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_IYUV, SetOutputType: 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_NV12, used output type: 000002100087C820 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_NV12, input stream info: dwFlags=3, cbSize=12441600, cbAlignment=0, hnsMaxLatency=0, cbMaxLookahead=0 output stream info: dwFlags=263, cbSize=12441600, cbAlignment=0 onOutputTypeChanged: 9 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_NV12, output format: nv12, bpc:8, bpp:12(8,16), channels:(1,2), map: 0 1 2 0 output size: 3840x2160, stride: 3840x2160 MFT decoder is ready decode stored recovery packets: 0 MFT_PROCESS_OUTPUT_STATUS_NEW_STREAMS MF_E_TRANSFORM_STREAM_CHANGE mdk::abi::MFTCodec::selectOutputType 11 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_TRANSFER_FUNCTION=5, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_VIDEO_PRIMARIES=2, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_NV12, 11 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_TRANSFER_FUNCTION=5, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_VIDEO_PRIMARIES=2, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_YV12, 11 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_TRANSFER_FUNCTION=5, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_VIDEO_PRIMARIES=2, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_IYUV, SetOutputType: 11 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_TRANSFER_FUNCTION=5, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_VIDEO_PRIMARIES=2, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_NV12, used output type: 00000210001FA1F0 11 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_TRANSFER_FUNCTION=5, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_VIDEO_PRIMARIES=2, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_NV12, output stream info: dwFlags=263, cbSize=12441600, cbAlignment=0 onOutputTypeChanged: 11 attributes: MF_MT_FRAME_SIZE=16492674418800 (3840x2160), MF_MT_AVG_BITRATE=8216319, MF_MT_COMPRESSED=0, MF_MT_MAJOR_TYPE=MFMediaType_Video, MF_MT_TRANSFER_FUNCTION=5, MF_MT_VIDEO_NOMINAL_RANGE=2, MF_MT_FRAME_RATE=128849018881 (30:1), MF_MT_ALL_SAMPLES_INDEPENDENT=1, MF_MT_VIDEO_PRIMARIES=2, MF_MT_INTERLACE_MODE=7, MF_MT_SUBTYPE=MFVideoFormat_NV12, output format: nv12, bpc:8, bpp:12(8,16), channels:(1,2), map: 0 1 2 0 output size: 3840x2160, stride: 3840x2160 video stream#0 sending 1 invalid AOT frame @0.166833s. seeking: 0 000002106C6A7340 1st video frame to render @0.166833 , sync time: 0.007 VideoRenderer clear buffered frames 0-track seek end video frame @0.166833 seek_pos_: -1 000002106C6A7340 1st video frame to render @0.166833 , sync time: 0.007 video stream#0 AOT frame is sent VideoRenderer WxH=495.000000x371.000000 495.000000x371.000000 update transform 2d. scale: (1.000000, 0.750505), orientation: 0 m: mat<4, 4>( 1 0 0 0 0 0.750505 0 0 0 0 1 0 0 0 0 1 ) dso.load: libEGLd.dlltest: true dso.load: libEGL.dlltest: true libEGL.dll test load result 0000000000000000... __cdecl ThreadLocal >,struct std::hash,struct std::equal_to,class std::allocator > > > > >::Data::Data(void) thread: 29000 class std::unordered_map >,struct std::hash,struct std::equal_to,class std::allocator > > > > *__cdecl ThreadLocal >,struct std::hash,struct std::equal_to,class std::allocator > > > > >::get(void) const allocate and initialize ThreadLocal data new Context object 00000210005B7DD0(0) for native context handle 0000000000010001 ctx->api_: 0000021075B4FFD0 probing gl context... native: 0000000000000000 EGL runtime is not valid __cdecl ThreadLocal::Data::Data(void) thread: 29000 bool *__cdecl ThreadLocal::get(void) const allocate and initialize ThreadLocal data __cdecl ThreadLocal::Data::Data(void) thread: 29000 struct UGL::opengl::Context::Config *__cdecl ThreadLocal::get(void) const allocate and initialize ThreadLocal data EGL runtime is not valid using opengl api resolver: WGL resolving gl common functions... select gl api resolver for OpenGL|OpenGLES EGL runtime is not valid using opengl api resolver: WGL probing gl client context... major_: 0 GL_VENDOR: ATI Technologies Inc. GL_RENDERER: AMD Radeon(TM) Graphics GL_VERSION: 4.6.13596 Compatibility Profile Context 20.10.28.10 27.20.11028.10001 GL_SHADING_LANGUAGE_VERSION: 4.60 GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_half_float_fetch GL_AMD_gpu_shader_int16 GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_occlusion_query_event GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_sparse_texture_pool GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_semaphore GL_EXT_semaphore_win32 GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_shader_atomic_int64 GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_AMD_gpu_association WGL_ARB_buffer_region WGL_ARB_context_flush_control WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ATI_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_I3D_genlock WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_swap_group 16 bit texture channel depth: 16 OpenGL Context thread: 29000 OpenGL4.6 Compatibility profile, EGL0, GLSL460 Features PBO: 1, RG texture: 1, 16bit texture: 1 resolving gl extensions... select gl api resolver for OpenGL|OpenGLES EGL runtime is not valid using opengl api resolver: WGL context version: 460 glEGLImageTargetTexture2DOES @00007FF9BD13B9F0 wglDXSetResourceShareHandleNV @00007FF9BAF0DBD0 wglDXOpenDeviceNV @00007FF9BAF0DD00 wglDXCloseDeviceNV @00007FF9BAF0E280 wglDXRegisterObjectNV @00007FF9BAF0E340 wglDXUnregisterObjectNV @00007FF9BAF0E6A0 wglDXObjectAccessNV @00007FF9BAF0E770 wglDXLockObjectsNV @00007FF9BAF0E7E0 wglDXUnlockObjectsNV @00007FF9BAF0E8B0 gl api resolved. thread@ 29000 new OpenGLVideo 00000210759DFFB0 in ctx 00000210005B7DD0 00000210005B7DD0 Context::setLocalData local data count: 1 for key: 0000000000000001 unknown, tile: 128x128, bpc:0, bpp:0(), channels:(), map: 0 0 0 0 => nv12, bpc:8, bpp:12(8,16), channels:(1,2), map: 0 1 2 0 00000210005B7DD0 Context::setLocalData local data count: 2 for key: 0000000000000000 texture created: 4 plane linesize 0: padded = 3840, effective = 3840. theoretical plane size: 3840x2160. coordinate crop: 1.000000 texture created: 5 plane linesize 1: padded = 3840, effective = 3840. theoretical plane size: 1920x1080. coordinate crop: 1.000000 crop_w=1.000000=>1.000000 bpp 2, bpc: 8. gl texture parameters: R8 | RED | UNSIGNED_BYTE RG8 | RG | UNSIGNED_BYTE frame color: bt709 bt709 bt709 narrow. gamma: 2.200000, signal peak: 1.000000 - output color: bt709 bt709 unknown full. gamma: 2.200000, signal peak: 1.000000 rgb primaries matrix: mat<3, 3>( 1 0 0 0 1 0 0 0 1 ) color transform: mat<4, 4>( 1.16438 0 1.79274 -0.972945 1.16438 -0.213249 -0.532909 0.301483 Using audio backend: XAudio2 1.16438 2.1124 0 -1.1334 000002106C6A7340 ao opened: 1, reopen: 1, bad ao: 0 0 0 0 1 ) EQ: mat<4, 4>( 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 ) audio filter graph: +-----------+ | src |default--[48000Hz fltp:stereo]--swr:default | (abuffer) | +-----------+ +---------------+ swr:default--[48000Hz flt:stereo]--default| dst | | (abuffersink) | +---------------+ +-------------+ src:default--[48000Hz fltp:stereo]--default| swr |default--[48000Hz flt:stereo]--dst:default | (aresample) | +-------------+ >>>>>>>>1st audio frame (after seek) rendered: 1, ao: 0, a: 7, delta: -7 +0.013500 audio stream#1 AOT frame is sent material changed: 0000000000000000=>0000000000000915 planar: 1, alpha: 0, texture 2d: 1, external: 0, rg semi-planar: 1, 16=>8: 0, xyz: 0, primaries diff: 0, trc: 1=>1, tone map: 0 bind attribute: a_Position => 0 bind attribute: a_TexCoords0 => 1 uniform locations: u_Texture0: 3 u_Texture1: 4 u_Texture2: 5 u_Matrix: 1, u_TexMatrix: 2 update built-in uniforms EQ: mat<4, 4>( 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 ) uniform cb.u_colorMatrix: 0 updating geometry... creating vbo... creating vao... VideoRenderer WxH=1920.000000x1011.000000 1920.000000x1011.000000 update transform 2d. scale: (0.936111, 1.000000), orientation: 0 m: mat<4, 4>( 0.936111 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 ) void __cdecl mdk::abi::GLVideoRenderer::Private::tryToDeleteGLRes(void) delete OpenGLVideo 00000210759DFFB0 later 000002101B2F7890 00000210005B7DD0 destroying context local data 2... 00000210005B7DD0->aboutToDestroy() erase context 00000210005B7DD0(0) for native context handle 0000000000010001 ~~~~~~~~ UGL::opengl::Context::~Context 00000210005B7DD0->aboutToDestroy() done~~~~~~~~ __cdecl mdk::abi::GLVideoRenderer::Private::DeferredDeleter::~DeferredDeleter(void) delete previous OpenGLVideo 00000210759DFFB0 cleanup shader cache new Context object 0000021000473940(1) for native context handle 0000000000010001 ctx->api_: 0000021075B4FC20 probing gl context... native: 0000000000000000 EGL runtime is not valid EGL runtime is not valid using opengl api resolver: WGL resolving gl common functions... select gl api resolver for OpenGL|OpenGLES EGL runtime is not valid using opengl api resolver: WGL probing gl client context... major_: 0 GL_VENDOR: ATI Technologies Inc. GL_RENDERER: AMD Radeon(TM) Graphics GL_VERSION: 4.6.13596 Compatibility Profile Context 20.10.28.10 27.20.11028.10001 GL_SHADING_LANGUAGE_VERSION: 4.60 GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_half_float_fetch GL_AMD_gpu_shader_int16 GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_occlusion_query_event GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_sparse_texture_pool GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_semaphore GL_EXT_semaphore_win32 GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_shader_atomic_int64 GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_AMD_gpu_association WGL_ARB_buffer_region WGL_ARB_context_flush_control WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ATI_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_I3D_genlock WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_swap_group 16 bit texture channel depth: 16 OpenGL Context thread: 29000 OpenGL4.6 Compatibility profile, EGL0, GLSL460 Features PBO: 1, RG texture: 1, 16bit texture: 1 resolving gl extensions... select gl api resolver for OpenGL|OpenGLES EGL runtime is not valid using opengl api resolver: WGL context version: 460 glEGLImageTargetTexture2DOES @00007FF9BD13B9F0 wglDXSetResourceShareHandleNV @00007FF9BAF0DBD0 wglDXOpenDeviceNV @00007FF9BAF0DD00 wglDXCloseDeviceNV @00007FF9BAF0E280 wglDXRegisterObjectNV @00007FF9BAF0E340 wglDXUnregisterObjectNV @00007FF9BAF0E6A0 wglDXObjectAccessNV @00007FF9BAF0E770 wglDXLockObjectsNV @00007FF9BAF0E7E0 wglDXUnlockObjectsNV @00007FF9BAF0E8B0 gl api resolved. thread@ 29000 __cdecl mdk::abi::VideoRenderer::Private::~Private(void) @114 000002106C6A4EA0__cdecl mdk::abi::Player::~Player(void) setNext from -1 url: 000002106C6A78A0 void __cdecl mdk::abi::FrameReaderImpl::stop(void), current state: 1 000002106C6A78A0 bool __cdecl mdk::abi::FrameReaderImpl::unload(void), current status 0x124, invalid: 0, loading: 0, loaded: 4, buffering: 0, seeking: 0, prepared: 256, EOF: 0 0000021000470560 request avformat input interrupt 000002100048D868 request to interrupt io operation __cdecl mdk::abi::MediaPlayer::Private::~Private(void) 000002106C6A7340 void __cdecl mdk::abi::MediaControlPush::setState(enum mdk::abi::State)@648 requested state 0=>0, current state 1 unload_requested_. skip sending packet free custome avio: 00000210004B0580 000002100048D850 close url: D:/Videos/cut.mp4 stop by user. clear packet queues and send eof packets for each thread... FrameReader@000002106C6A78A0 sending Packet::End to all packet queues. PacketIO@000002100048DCD0 ->url: D:/Videos/cut.mp4 clear packet queue for stream 0 clear packet queue for stream 1 video queue#0 setMin(0) audio queue#1 setMin(0) EOS audio frame of track 0 audio stream#1 decoding loop is finished __cdecl ThreadLocal::Data::~Data(void) thread: 19620 video stream#0 about to stop before sending a frame EOS video frame of track 0 video stream#0 decoding loop is finished 000002106C6A78A0 updateState: 0 stop recording 000002106C6AFF80 void __cdecl mdk::abi::MediaControlPush::setState(enum mdk::abi::State)@648 requested state 0=>0, current state 0 player is destroyed __cdecl mdk::abi::VideoRenderer::Private::~Private(void) @114 new Context object 0000021030DE53A0(2) for native context handle 0000000000010002 ctx->api_: 0000021075B4FFD0 probing gl context... native: 0000000000000000 EGL runtime is not valid EGL runtime is not valid using opengl api resolver: WGL resolving gl common functions... select gl api resolver for OpenGL|OpenGLES EGL runtime is not valid using opengl api resolver: WGL probing gl client context... major_: 0 GL_VENDOR: ATI Technologies Inc. GL_RENDERER: AMD Radeon(TM) Graphics GL_VERSION: 4.6.13596 Compatibility Profile Context 20.10.28.10 27.20.11028.10001 GL_SHADING_LANGUAGE_VERSION: 4.60 GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_half_float_fetch GL_AMD_gpu_shader_int16 GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_occlusion_query_event GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_sparse_texture_pool GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_semaphore GL_EXT_semaphore_win32 GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_shader_atomic_int64 GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_AMD_gpu_association WGL_ARB_buffer_region WGL_ARB_context_flush_control WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ATI_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_I3D_genlock WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_swap_group 16 bit texture channel depth: 16 OpenGL Context thread: 29000 OpenGL4.6 Compatibility profile, EGL0, GLSL460 Features PBO: 1, RG texture: 1, 16bit texture: 1 resolving gl extensions... select gl api resolver for OpenGL|OpenGLES EGL runtime is not valid using opengl api resolver: WGL context version: 460 glEGLImageTargetTexture2DOES @00007FF9BD13B9F0 wglDXSetResourceShareHandleNV @00007FF9BAF0DBD0 wglDXOpenDeviceNV @00007FF9BAF0DD00 wglDXCloseDeviceNV @00007FF9BAF0E280 wglDXRegisterObjectNV @00007FF9BAF0E340 wglDXUnregisterObjectNV @00007FF9BAF0E6A0 wglDXObjectAccessNV @00007FF9BAF0E770 wglDXLockObjectsNV @00007FF9BAF0E7E0 wglDXUnlockObjectsNV @00007FF9BAF0E8B0 gl api resolved. thread@ 29000 0000021030DE53A0 Context::setLocalData local data count: 1 for key: 0000000000000001 0000021030DE53A0 destroying context local data 1... 0000021030DE53A0->aboutToDestroy() erase context 0000021030DE53A0(2) for native context handle 0000000000010002 ~~~~~~~~ UGL::opengl::Context::~Context 0000021030DE53A0->aboutToDestroy() done~~~~~~~~ __cdecl mdk::abi::VideoRenderer::Private::~Private(void) @114 000002106FBCCB60__cdecl mdk::abi::Player::~Player(void) setNext from -1 url: __cdecl mdk::abi::MediaPlayer::Private::~Private(void) 000002107515ABA0 void __cdecl mdk::abi::MediaControlPush::setState(enum mdk::abi::State)@648 requested state 0=>0, current state 0 000002107515E710 void __cdecl mdk::abi::MediaControlPush::setState(enum mdk::abi::State)@648 requested state 0=>0, current state 0 player is destroyed __cdecl mdk::abi::VideoRenderer::Private::~Private(void) @114