Join GitHub today
GitHub is home to over 28 million developers working together to host and review code, manage projects, and build software together.Sign up
does any one have a solution?
Couple things you can try:
In your AndroidManifest for your <application...> try specifying:
Also I do a memory check (although it doesn't always reflect reality at the time of execution) before I try to blur a large bitmap (we're working with movie boxart in my case, so some of these things are 5-7MB in size). Here's my little Memory class I use: