diff --git a/README.md b/README.md index 1d768e3..834dcb6 100644 --- a/README.md +++ b/README.md @@ -101,21 +101,20 @@ DS994a supports the following file types: For example, for Tunnels of Doom you might have: -TunnelsOfDoom_g.bin - The Tunnels of Doom GROM cart -TunnelsOfDoom_1.dsk - The Tunnels of Doom disk mounted as DSK1 +- TunnelsOfDoom_g.bin - The Tunnels of Doom GROM cart +- TunnelsOfDoom_1.dsk - The Tunnels of Doom disk mounted as DSK1 When you load Tunnels of Doom, it will automatically mount TunnelsOfDoom_1.dsk For something like Realms of Antiquity you can have: -roa_8.bin - The 128K cart -roa_1.dsk - The first disk to mount as DSK1 -roa_2.dsk - The second disk to mount as DSK2 -roa_3.dsk - The third disk to mount as DSK3 +- roa_8.bin - The 128K cart +- roa_1.dsk - The first disk to mount as DSK1 +- roa_2.dsk - The second disk to mount as DSK2 +- roa_3.dsk - The third disk to mount as DSK3 (the underscores are just a personal preference of mine as I find it makes the filenames look cleaner and more clear. It's not required by the DS99/4a emulator) - Configuration : ----------------------- There are two levels of configuration: @@ -233,7 +232,7 @@ And then move the soundbank.h file to the arm9/sources directory Versions : ----------------------- -V1.7: ??-???-2024 by wavemotion-dave +V1.7: 16-Feb-2024 by wavemotion-dave * Integrated the updated SN sound core for more robust sound. * Fixed audio squeals and other odd noises in a few games (e.g. Borzork, Mission Destruct, etc). * Fixed RAM mirrors so more games play correctly - DSi defaults to RAM Mirrors ENABLED.