Fix actor not set correctly in battle, when YEP_X_InBattleStatus is imported.
The condition for checking whether the BattleStatus window is open always
Set the "a" variable to the party leader when on map
* Rewrote the whole code to clean it up
* Added support for Scene_Shop and WAY_StorageSystem
* Fixed issues with Scene_Equip not working correctly
Fix typo and unnecessary else
v2.3.2 did not fix the issue properly. Had to give it another shot
Fix issue where the player can remove more items from the storage than he can
hold, while the remaining items will just be voided.
Fix addItem not resprecting the item maximum.