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Go to file| //#define DEBUG 1 | |
| // | |
| // This file is part of Dire Wolf, an amateur radio packet TNC. | |
| // | |
| // Copyright (C) 2013, 2014, 2015, 2016 John Langner, WB2OSZ | |
| // | |
| // This program is free software: you can redistribute it and/or modify | |
| // it under the terms of the GNU General Public License as published by | |
| // the Free Software Foundation, either version 2 of the License, or | |
| // (at your option) any later version. | |
| // | |
| // This program is distributed in the hope that it will be useful, | |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| // GNU General Public License for more details. | |
| // | |
| // You should have received a copy of the GNU General Public License | |
| // along with this program. If not, see <http://www.gnu.org/licenses/>. | |
| // | |
| /*------------------------------------------------------------------ | |
| * | |
| * Module: dtmf.c | |
| * | |
| * Purpose: Decoder for DTMF, commonly known as "touch tones." | |
| * | |
| * Description: This uses the Goertzel Algorithm for tone detection. | |
| * | |
| * References: http://eetimes.com/design/embedded/4024443/The-Goertzel-Algorithm | |
| * http://www.ti.com/ww/cn/uprogram/share/ppt/c5000/17dtmf_v13.ppt | |
| * | |
| * Revisions: 1.4 - Added transmit capability. | |
| * | |
| *---------------------------------------------------------------*/ | |
| #include "direwolf.h" | |
| #include <stdlib.h> | |
| #include <stdio.h> | |
| #include <math.h> | |
| #include <assert.h> | |
| #include <string.h> | |
| #include "dtmf.h" | |
| #include "hdlc_rec.h" // for dcd_change | |
| #include "textcolor.h" | |
| #include "gen_tone.h" | |
| #if DTMF_TEST | |
| #define TIMEOUT_SEC 1 /* short for unit test below. */ | |
| #define DEBUG 1 // Don't remove this. We want more output for test. | |
| #else | |
| #define TIMEOUT_SEC 5 /* for normal operation. */ | |
| #endif | |
| #define NUM_TONES 8 | |
| static int const dtmf_tones[NUM_TONES] = { 697, 770, 852, 941, 1209, 1336, 1477, 1633 }; | |
| /* | |
| * Current state of the DTMF decoding. | |
| */ | |
| static struct dd_s { /* Separate for each audio channel. */ | |
| int sample_rate; /* Samples per sec. Typ. 44100, 8000, etc. */ | |
| int block_size; /* Number of samples to process in one block. */ | |
| float coef[NUM_TONES]; | |
| int n; /* Samples processed in this block. */ | |
| float Q1[NUM_TONES]; | |
| float Q2[NUM_TONES]; | |
| char prev_dec; | |
| char debounced; | |
| char prev_debounced; | |
| int timeout; | |
| } dd[MAX_CHANS]; | |
| static int s_amplitude = 100; // range of 0 .. 100 | |
| static void push_button (int chan, char button, int ms); | |
| /*------------------------------------------------------------------ | |
| * | |
| * Name: dtmf_init | |
| * | |
| * Purpose: Initialize the DTMF decoder. | |
| * This should be called once at application start up time. | |
| * | |
| * Inputs: p_audio_config - Configuration for audio interfaces. | |
| * | |
| * All we care about is: | |
| * | |
| * samples_per_sec - Audio sample frequency, typically | |
| * 44100, 22050, 8000, etc. | |
| * | |
| * This is a associated with the soundcard. | |
| * In version 1.2, we can have multiple soundcards | |
| * with potentially different sample rates. | |
| * | |
| * amp - Signal amplitude, for transmit, on scale of 0 .. 100. | |
| * | |
| * 100 will produce maximum amplitude of +-32k samples. | |
| * | |
| * Returns: None. | |
| * | |
| *----------------------------------------------------------------*/ | |
| void dtmf_init (struct audio_s *p_audio_config, int amp) | |
| { | |
| int j; /* Loop over all tones frequencies. */ | |
| int c; /* Loop over all audio channels. */ | |
| s_amplitude = amp; | |
| /* | |
| * Pick a suitable processing block size. | |
| * Larger = narrower bandwidth, slower response. | |
| */ | |
| for (c=0; c<MAX_CHANS; c++) { | |
| struct dd_s *D = &(dd[c]); | |
| int a = ACHAN2ADEV(c); | |
| D->sample_rate = p_audio_config->adev[a].samples_per_sec; | |
| if (p_audio_config->achan[c].dtmf_decode != DTMF_DECODE_OFF) { | |
| #if DEBUG | |
| text_color_set(DW_COLOR_DEBUG); | |
| dw_printf ("channel %d:\n", c); | |
| #endif | |
| D->block_size = (205 * D->sample_rate) / 8000; | |
| #if DEBUG | |
| dw_printf (" freq k coef \n"); | |
| #endif | |
| for (j=0; j<NUM_TONES; j++) { | |
| float k; | |
| // Why do some insist on rounding k to the nearest integer? | |
| // That would move the filter center frequency away from ideal. | |
| // What is to be gained? | |
| // More consistent results for all the tones when k is not rounded off. | |
| k = D->block_size * (float)(dtmf_tones[j]) / (float)(D->sample_rate); | |
| D->coef[j] = 2.0f * cosf(2.0f * (float)M_PI * (float)k / (float)(D->block_size)); | |
| assert (D->coef[j] > 0.0f && D->coef[j] < 2.0f); | |
| #if DEBUG | |
| dw_printf ("%8d %5.1f %8.5f \n", dtmf_tones[j], k, D->coef[j]); | |
| #endif | |
| } | |
| } | |
| } | |
| for (c=0; c<MAX_CHANS; c++) { | |
| struct dd_s *D = &(dd[c]); | |
| D->n = 0; | |
| for (j=0; j<NUM_TONES; j++) { | |
| D->Q1[j] = 0; | |
| D->Q2[j] = 0; | |
| } | |
| D->prev_dec = ' '; | |
| D->debounced = ' '; | |
| D->prev_debounced = ' '; | |
| D->timeout = 0; | |
| } | |
| } | |
| /*------------------------------------------------------------------ | |
| * | |
| * Name: dtmf_sample | |
| * | |
| * Purpose: Process one audio sample from the sound input source. | |
| * | |
| * Inputs: c - Audio channel number. | |
| * This can process multiple channels in parallel. | |
| * input - Audio sample. | |
| * | |
| * Returns: 0123456789ABCD*# for a button push. | |
| * . for nothing happening during sample interval. | |
| * $ after several seconds of inactivity. | |
| * space between sample intervals. | |
| * | |
| * | |
| *----------------------------------------------------------------*/ | |
| __attribute__((hot)) | |
| char dtmf_sample (int c, float input) | |
| { | |
| int i; | |
| float Q0; | |
| float output[NUM_TONES]; | |
| char decoded; | |
| char ret; | |
| struct dd_s *D; | |
| static const char rc2char[16] = { '1', '2', '3', 'A', | |
| '4', '5', '6', 'B', | |
| '7', '8', '9', 'C', | |
| '*', '0', '#', 'D' }; | |
| D = &(dd[c]); | |
| for (i=0; i<NUM_TONES; i++) { | |
| Q0 = input + D->Q1[i] * D->coef[i] - D->Q2[i]; | |
| D->Q2[i] = D->Q1[i]; | |
| D->Q1[i] = Q0; | |
| } | |
| /* | |
| * Is it time to process the block? | |
| */ | |
| D->n++; | |
| if (D->n == D->block_size) { | |
| int row, col; | |
| for (i=0; i<NUM_TONES; i++) { | |
| output[i] = sqrt(D->Q1[i] * D->Q1[i] + D->Q2[i] * D->Q2[i] - D->Q1[i] * D->Q2[i] * D->coef[i]); | |
| D->Q1[i] = 0; | |
| D->Q2[i] = 0; | |
| } | |
| D->n = 0; | |
| /* | |
| * The input signal can vary over a couple orders of | |
| * magnitude so we can't set some absolute threshold. | |
| * | |
| * See if one tone is stronger than the sum of the | |
| * others in the same group multiplied by some factor. | |
| * | |
| * For perfect synthetic signals this needs to be in | |
| * the range of about 1.33 (very senstive) to 2.15 (very fussy). | |
| * | |
| * Too low will cause false triggers on random noise. | |
| * Too high will won't decode less than perfect signals. | |
| * | |
| * Use the mid point 1.74 as our initial guess. | |
| * It might need some fine tuning for imperfect real world signals. | |
| */ | |
| #define THRESHOLD 1.74f | |
| if (output[0] > THRESHOLD * ( output[1] + output[2] + output[3])) row = 0; | |
| else if (output[1] > THRESHOLD * (output[0] + output[2] + output[3])) row = 1; | |
| else if (output[2] > THRESHOLD * (output[0] + output[1] + output[3])) row = 2; | |
| else if (output[3] > THRESHOLD * (output[0] + output[1] + output[2] )) row = 3; | |
| else row = -1; | |
| if (output[4] > THRESHOLD * ( output[5] + output[6] + output[7])) col = 0; | |
| else if (output[5] > THRESHOLD * (output[4] + output[6] + output[7])) col = 1; | |
| else if (output[6] > THRESHOLD * (output[4] + output[5] + output[7])) col = 2; | |
| else if (output[7] > THRESHOLD * (output[4] + output[5] + output[6] )) col = 3; | |
| else col = -1; | |
| for (i=0; i<NUM_TONES; i++) { | |
| #if DEBUG | |
| dw_printf ("%5.0f ", output[i]); | |
| #endif | |
| } | |
| if (row >= 0 && col >= 0) { | |
| decoded = rc2char[row*4+col]; | |
| } | |
| else { | |
| decoded = ' '; | |
| } | |
| // Consider valid only if we get same twice in a row. | |
| if (decoded == D->prev_dec) { | |
| D->debounced = decoded; | |
| // Update Data Carrier Detect Indicator. | |
| #ifndef DTMF_TEST | |
| dcd_change (c, MAX_SUBCHANS, 0, decoded != ' '); | |
| #endif | |
| /* Reset timeout timer. */ | |
| if (decoded != ' ') { | |
| D->timeout = ((TIMEOUT_SEC) * D->sample_rate) / D->block_size; | |
| } | |
| } | |
| D->prev_dec = decoded; | |
| // Return only new button pushes. | |
| // Also report timeout after period of inactivity. | |
| ret = '.'; | |
| if (D->debounced != D->prev_debounced) { | |
| if (D->debounced != ' ') { | |
| ret = D->debounced; | |
| } | |
| } | |
| if (ret == '.') { | |
| if (D->timeout > 0) { | |
| D->timeout--; | |
| if (D->timeout == 0) { | |
| ret = '$'; | |
| } | |
| } | |
| } | |
| D->prev_debounced = D->debounced; | |
| #if DEBUG | |
| dw_printf (" dec=%c, deb=%c, ret=%c, to=%d \n", | |
| decoded, D->debounced, ret, D->timeout); | |
| #endif | |
| return (ret); | |
| } | |
| return (' '); | |
| } | |
| /*------------------------------------------------------------------- | |
| * | |
| * Name: dtmf_send | |
| * | |
| * Purpose: Generate DTMF tones from text string. | |
| * | |
| * Inputs: chan - Radio channel number. | |
| * str - Character string to send. 0-9, A-D, *, # | |
| * speed - Number of tones per second. Range 1 to 10. | |
| * txdelay - Delay (ms) from PTT to start. | |
| * txtail - Delay (ms) from end to PTT off. | |
| * | |
| * Returns: Total number of milliseconds to activate PTT. | |
| * This includes delays before the first tone | |
| * and after the last to avoid chopping off part of it. | |
| * | |
| * Description: xmit_thread calls this instead of the usual hdlc_send | |
| * when we have a special packet that means send DTMF. | |
| * | |
| *--------------------------------------------------------------------*/ | |
| int dtmf_send (int chan, char *str, int speed, int txdelay, int txtail) | |
| { | |
| char *p; | |
| int len_ms; // Length of tone or gap between. | |
| len_ms = (int) ( ( 500.0f / (float)speed ) + 0.5f); | |
| push_button (chan, ' ', txdelay); | |
| for (p = str; *p != '\0'; p++) { | |
| push_button (chan, *p, len_ms); | |
| push_button (chan, ' ', len_ms); | |
| } | |
| push_button (chan, ' ', txtail); | |
| #ifndef DTMF_TEST | |
| audio_flush(ACHAN2ADEV(chan)); | |
| #endif | |
| return (txdelay + | |
| (int) (1000.0f * (float)strlen(str) / (float)speed + 0.5f) + | |
| txtail); | |
| } /* end dtmf_send */ | |
| /*------------------------------------------------------------------ | |
| * | |
| * Name: push_button | |
| * | |
| * Purpose: Generate DTMF tone for a button push. | |
| * | |
| * Inputs: chan - Radio channel number. | |
| * | |
| * button - One of 0-9, A-D, *, #. Others result in silence. | |
| * '?' is a special case used only for unit testing. | |
| * | |
| * ms - Duration in milliseconds. | |
| * Use 50 ms for tone and 50 ms of silence for max rate of 10 per second. | |
| * | |
| * Outputs: Audio is sent to radio. | |
| * | |
| *----------------------------------------------------------------*/ | |
| static void push_button (int chan, char button, int ms) | |
| { | |
| float phasea = 0; | |
| float phaseb = 0; | |
| float fa = 0; | |
| float fb = 0; | |
| int i; | |
| float dtmf; // Audio. Sum of two sine waves. | |
| #if DTMF_TEST | |
| char x; | |
| static char result[100]; | |
| static int result_len = 0; | |
| #endif | |
| switch (button) { | |
| case '1': fa = dtmf_tones[0]; fb = dtmf_tones[4]; break; | |
| case '2': fa = dtmf_tones[0]; fb = dtmf_tones[5]; break; | |
| case '3': fa = dtmf_tones[0]; fb = dtmf_tones[6]; break; | |
| case 'a': | |
| case 'A': fa = dtmf_tones[0]; fb = dtmf_tones[7]; break; | |
| case '4': fa = dtmf_tones[1]; fb = dtmf_tones[4]; break; | |
| case '5': fa = dtmf_tones[1]; fb = dtmf_tones[5]; break; | |
| case '6': fa = dtmf_tones[1]; fb = dtmf_tones[6]; break; | |
| case 'b': | |
| case 'B': fa = dtmf_tones[1]; fb = dtmf_tones[7]; break; | |
| case '7': fa = dtmf_tones[2]; fb = dtmf_tones[4]; break; | |
| case '8': fa = dtmf_tones[2]; fb = dtmf_tones[5]; break; | |
| case '9': fa = dtmf_tones[2]; fb = dtmf_tones[6]; break; | |
| case 'c': | |
| case 'C': fa = dtmf_tones[2]; fb = dtmf_tones[7]; break; | |
| case '*': fa = dtmf_tones[3]; fb = dtmf_tones[4]; break; | |
| case '0': fa = dtmf_tones[3]; fb = dtmf_tones[5]; break; | |
| case '#': fa = dtmf_tones[3]; fb = dtmf_tones[6]; break; | |
| case 'd': | |
| case 'D': fa = dtmf_tones[3]; fb = dtmf_tones[7]; break; | |
| #if DTMF_TEST | |
| case '?': /* check result */ | |
| if (strcmp(result, "123A456B789C*0#D123$789$") == 0) { | |
| text_color_set(DW_COLOR_REC); | |
| dw_printf ("\nSuccess!\n"); | |
| } | |
| else if (strcmp(result, "123A456B789C*0#D123789") == 0) { | |
| text_color_set(DW_COLOR_ERROR); | |
| dw_printf ("\n * Time-out failed, otherwise OK *\n"); | |
| dw_printf ("\"%s\"\n", result); | |
| exit (EXIT_FAILURE); | |
| } | |
| else { | |
| text_color_set(DW_COLOR_ERROR); | |
| dw_printf ("\n *** TEST FAILED ***\n"); | |
| dw_printf ("\"%s\"\n", result); | |
| exit (EXIT_FAILURE); | |
| } | |
| break; | |
| #endif | |
| } | |
| //dw_printf ("push_button (%d, '%c', %d), fa=%.0f, fb=%.0f. %d samples\n", chan, button, ms, fa, fb, (ms*dd[chan].sample_rate)/1000); | |
| for (i = 0; i < (ms*dd[chan].sample_rate)/1000; i++) { | |
| // This could be more efficient with a precomputed sine wave table | |
| // but I'm not that worried about it. | |
| // With a Raspberry Pi, model 2, default 1200 receiving takes about 14% of one CPU core. | |
| // When transmitting tones, it briefly shoots up to about 33%. | |
| if (fa > 0 && fb > 0) { | |
| dtmf = sinf(phasea) + sinf(phaseb); | |
| phasea += 2.0f * (float)M_PI * fa / dd[chan].sample_rate; | |
| phaseb += 2.0f * (float)M_PI * fb / dd[chan].sample_rate; | |
| } | |
| else { | |
| dtmf = 0; | |
| } | |
| #if DTMF_TEST | |
| /* Make sure it is insensitive to signal amplitude. */ | |
| /* (Uncomment each of below when testing.) */ | |
| x = dtmf_sample (0, dtmf); | |
| //x = dtmf_sample (0, dtmf * 1000); | |
| //x = dtmf_sample (0, dtmf * 0.001); | |
| if (x != ' ' && x != '.') { | |
| result[result_len] = x; | |
| result_len++; | |
| result[result_len] = '\0'; | |
| } | |
| #else | |
| // 'dtmf' can be in range of +-2.0 because it is sum of two sine waves. | |
| // Amplitude of 100 would use full +-32k range. | |
| int sam = (int)(dtmf * 16383.0f * (float)s_amplitude / 100.0f); | |
| gen_tone_put_sample (chan, ACHAN2ADEV(chan), sam); | |
| #endif | |
| } | |
| } | |
| /*------------------------------------------------------------------ | |
| * | |
| * Name: main | |
| * | |
| * Purpose: Unit test for functions above. | |
| * | |
| * Usage: rm a.exe ; gcc -DDTMF_TEST dtmf.c textcolor.c ; ./a.exe | |
| * or | |
| * make dtmftest | |
| * | |
| *----------------------------------------------------------------*/ | |
| #if DTMF_TEST | |
| static struct audio_s my_audio_config; | |
| int main () | |
| { | |
| int c = 0; // radio channel. | |
| memset (&my_audio_config, 0, sizeof(my_audio_config)); | |
| my_audio_config.adev[ACHAN2ADEV(c)].defined = 1; | |
| my_audio_config.adev[ACHAN2ADEV(c)].samples_per_sec = 44100; | |
| my_audio_config.achan[c].valid = 1; | |
| my_audio_config.achan[c].dtmf_decode = DTMF_DECODE_ON; | |
| dtmf_init(&my_audio_config, 50); | |
| text_color_set(DW_COLOR_INFO); | |
| dw_printf ("\nFirst, check all button tone pairs. \n\n"); | |
| /* Max auto dialing rate is 10 per second. */ | |
| push_button (c, '1', 50); push_button (c, ' ', 50); | |
| push_button (c, '2', 50); push_button (c, ' ', 50); | |
| push_button (c, '3', 50); push_button (c, ' ', 50); | |
| push_button (c, 'A', 50); push_button (c, ' ', 50); | |
| push_button (c, '4', 50); push_button (c, ' ', 50); | |
| push_button (c, '5', 50); push_button (c, ' ', 50); | |
| push_button (c, '6', 50); push_button (c, ' ', 50); | |
| push_button (c, 'B', 50); push_button (c, ' ', 50); | |
| push_button (c, '7', 50); push_button (c, ' ', 50); | |
| push_button (c, '8', 50); push_button (c, ' ', 50); | |
| push_button (c, '9', 50); push_button (c, ' ', 50); | |
| push_button (c, 'C', 50); push_button (c, ' ', 50); | |
| push_button (c, '*', 50); push_button (c, ' ', 50); | |
| push_button (c, '0', 50); push_button (c, ' ', 50); | |
| push_button (c, '#', 50); push_button (c, ' ', 50); | |
| push_button (c, 'D', 50); push_button (c, ' ', 50); | |
| text_color_set(DW_COLOR_INFO); | |
| dw_printf ("\nShould reject very short pulses.\n\n"); | |
| push_button (c, '1', 20); push_button (c, ' ', 50); | |
| push_button (c, '1', 20); push_button (c, ' ', 50); | |
| push_button (c, '1', 20); push_button (c, ' ', 50); | |
| push_button (c, '1', 20); push_button (c, ' ', 50); | |
| push_button (c, '1', 20); push_button (c, ' ', 50); | |
| text_color_set(DW_COLOR_INFO); | |
| dw_printf ("\nTest timeout after inactivity.\n\n"); | |
| /* For this test we use 1 second. */ | |
| /* In practice, it will probably more like 5. */ | |
| push_button (c, '1', 250); push_button (c, ' ', 500); | |
| push_button (c, '2', 250); push_button (c, ' ', 500); | |
| push_button (c, '3', 250); push_button (c, ' ', 1200); | |
| push_button (c, '7', 250); push_button (c, ' ', 500); | |
| push_button (c, '8', 250); push_button (c, ' ', 500); | |
| push_button (c, '9', 250); push_button (c, ' ', 1200); | |
| /* Check for expected results. */ | |
| push_button (c, '?', 0); | |
| exit (EXIT_SUCCESS); | |
| } /* end main */ | |
| #endif | |
| /* end dtmf.c */ | |