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Clover

An incremental game I'm working on.

The basic idea is that you start with normal 3-leaf clovers and breed them. Mutations will randomly happen, and there are 7 different 'genes' that can mutate. Once you get a clover with all 7 genes mutated, you win!

Along the way, you'll increase chances of mutation, inventory size, number of breeding boxes, etc.

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An incremental game I'm working on.

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