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perl port of "Learning Modern 3D Graphics Programming"
Lua C++ C Shell Other
branch: master
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Documents init
Meshes init
Test init
Tut 01 Hello Triangle changed order of subs and variable declarations to match the C source…
Tut 02 Playing with Colors changed order of subs and variable declarations to match the C source…
Tut 03 OpenGLs Moving Triangle changed order of subs and variable declarations to match the C source…
Tut 04 Objects at Rest implemented tutorial 4
Tut 05 Objects in Depth added examples for tutorial 5
Tut 06 Objects in Motion init
Tut 07 World in Motion init
Tut 08 Getting Oriented init
Tut 09 Lights on init
Tut 10 Plane Lights init
Tut 11 Shinies init
Tut 12 Dynamic Range init
Tut 13 Impostors init
Tut 14 Textures Are Not Pictures init
Tut 15 Many Images init
Tut 16 Gamma and Textures init
Tut 17 Spotlight on Textures init
data init
framework added another necessary GLUT exclusion to OpenGL::Debug
glsdk added glsdk files for reference
.hg_archival.txt init
.hgignore init
.hgtags init
BuildDistro.lua init
CC BY 3.0 legalcode.txt init
CopyWebsite.lua init
License.txt init
MIT License.txt init
_FindFileInPath.lua init
file_copyright_info.lua init
get_externals.lua init
make_copyright.lua init
premake4.lua init
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