Per-Face Texture Mapping for Production Rendering
Host Apple Software Updates on the hardware and OS of your choice.
C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. See the discussion group @ http://groups.google.com/group/partio-discuss
SeExpr is a simple expression language that we use to provide artistic control and customization to our core software. We use it for procedural geometry synthesis, image synthesis, simulation control, and much more.
open source Ptex utilities (e.g. texture transfer)