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Redpawfx #21
Redpawfx #21
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Wow! I will try to get to reviewing that patch very soon, but I may not get -Andy On Mon, Dec 19, 2011 at 5:04 PM, John C <
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Awesome! -johnc |
Hey Andy, Happy New year, let me know if you have any questions or talk to you soon On Mon, Dec 19, 2011 at 5:11 PM, aselle <
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Hey.. I sent you an email with my current status on patch review... may be easier to work through standard email :) |
…s around to handle all the attrs and not replicate too much code over and over for each attr.
…han 3 attrs to parse. not done yet.
…on subframes correctly and all attrs appear to work as they should for instancing rotation stuff.
added support for instancer aim axis stuff
…e open GL specifically for index draw text on particles
Conflicts: src/lib/core/KdTree.h src/lib/io/ParticleIO.cpp
…he tree with cmake, not quite there yet... the plugin compiles, but does not show up in houdini... but his makefile version of the compile will... I'm a newb at HDK...
Conflicts: contrib/partio4Houdini/src/ROP_partio.C contrib/partio4Houdini/src/partio_houdini.C
…here's still one spot where include path is hardcoded.. feel free to clean this up a bit further.
…e rest of the project
…roper build outputs for the houdini plugin and icons
Also reorganizing structure and sharing code between multiple source files. internal issue #7
consolidating branches
Just following up with this old merge request. Sorry we left this hanging for so long. I've been going through the PR queue and merging what I can, but a lot has changed in the tree since this was first submitted so it might be worth resubmitted a version rebased or merged against the latest master. Hopefully the more recent changes related to win32 compatibility has helped out. I'd very much like to incorporate as much as we can so that you don't have to maintain a fork. I'm going to close this PR for now but please don't interpret that as meaning that we're not interested -- just that it might be simpler to open a new PR. |
Went diving into all the other forks to find as many formats as I could, and hand merged them all together. Fixed them up and updated them to work with the latest version from WDAS.
Now Partio Supports (Read/Write)
BGEO R/W
GEO R/W
BIN (realflow) R/W
MC (maya nCache) Read only
PDA R/W
PDB R/W
PDC R/W
PRT (krakatoa) R/W
PTC R/W
RIB Write only
PTS ( simple text Lidar format ) Read only
Additionally I continued updating and adding to partview GLUT controls and features adding to what crydalch added to also include the following features:
-MUCH faster point interaction with milions of points
-better color support (also toggle color on off with C/c)
-multi-frame viewer support with keyboard controls (left right arrow keys)
-point size control via keyboard controls (+/- keys)
-Maya like tumble controls with alt-key including mouse wheel support
-FOV control via Z/z keys
-Overlays to display point count , frame number and FOV
also started to investigate how to implement a loading feedback mechanism that eventually we'll be able to re-implement in whatever package partio is being used in.
Right now this can be seen only in the PTS loader.
Happy Holidays!