SeExpr is a simple expression language that we use to provide artistic control and customization to our core software. We use it for procedural geometry synthesis, image synthesis, simulation control, and much more.
C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. See the discussion group @ http://groups.google.com/group/partio-discuss
Per-Face Texture Mapping for Production Rendering
Host Apple Software Updates on the hardware and OS of your choice.
open source Ptex utilities (e.g. texture transfer)