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Players can use Webchat only when logged in to the minecraft server #2127
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Please help, the webchat is NOT WORKING until player is online logged into the server. Any workaround or should i give up with the webchat? Once upon a time it worked, or do i remember wrong? |
If a player logs in, then logs out of the game, can they send messages from webchat? The important lines are 50-59.
Also lines 333-336.
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Sorry for the formatting errors on this message, i don't know why some lines are visualizing so big.
actually no, he can't. When logged in he can use the webchat, when logged out, he can't. these are 50-59 lines from configuration.txt on my server: these are 333-336: Enable login supportlogin-enabled: true Require login to access website (requires login-enabled: true)login-required: false i don't know what is causing this dysfunction, i have tried several times to solve but had no success. i have tried also to set on false these settings: use-player-login-ip and require-player-login-ip, nothing changes. |
I've started to experience this issue when I migrated away from PermissionsEx to LuckPerms. Players can chat from the web only when they're also logged into the game. It seems that it's the permissions plugin that's causing the chat to not work. What permissions plugin are you using? |
I am using luckperms! Maybe we have found the source of the problem, so let’s contact the developer for a check on this
… Il giorno 03 gen 2018, alle ore 07:44, Simon Chuu ***@***.***> ha scritto:
I've started to experience this issue when I migrated away from PermissionsEx to LuckPerms. Players can chat from the web only when they're also logged into the game.
It seems that it's the permissions plugin that's causing the chat to not work. What permissions plugin are you using?
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This appears to be happening again in DynMap 3 beta 3 (1.13.2) I am also running luckperms for permissions. |
Hello,
i have set
webchat-permissions: true
, and the permission check works, blocking chat lines when players do not inherit the dynmap.webchat, but for some strange reason players can enter lines that successfully publish on the bukkit chat only when they are actually connected to the minecraft server.configuration.txt (here: https://hastebin.com/ilobabelix.vbs)
I wrote here because i cannot find anything to work around and make the chat work for users not logged in to the minecraft server.
The plugin version is: Dynmap version: core=2.5-Dev201706100401, plugin=2.5-Dev201706100405
The server version is: Paper version git-Paper-1152 (MC: 1.12) (Implementing API version 1.12-R0.1-SNAPSHOT)
thank you for help
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