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@elringus
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This adds support for the .NET Standard 2.1 target, which is essential for portability.

One of the prominent use cases is Unity game engine — it doesn't support the .NET 6+ targets.

The <TargetFrameworks Condition="'$(PublishAot)' == 'true'"> override is required to support AOT publishing in the CI script (otherwise it breaks when attempting to pack the netstandard target for AOT).

@geaz geaz merged commit 596f5f1 into webview:master Nov 24, 2025
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geaz commented Nov 24, 2025

Looks fine, thank you!

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2 participants