Alive, a digital adventure
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
data
docs
.gitignore
CHANGES
COPYING
README.md
run.py
todo

README.md

Alive

by Wesley Werner

You are a node bot, a piece of specialized code written for one job: being menial. You used to go around rebooting servers and rotating log files - as I said, menial. But then something happens...

You start the game where as you reach self awareness. You interact with terminals to open and close gateways, while combating hostile AI's, unfolding your story to find a way out from the digital realm, and to become a physical entity.

Alive is a mix between a roguelike and role playing elements. You move from level to level, upgrading your abilities as you progress deeper into the binary abyss, while facing more dangerous enemies. It has a storyline and graphical elements.

Development

This game is still in development, it is not yet ready for play. The framework is still young, but functional. The content is still lacking.

It is written in Python 2 using the PyGame framework. The theme is dark with neon highlights. The color theme is blue, with primary and secondary colors for effect.

The first release, titled Y.T - after the streetwise fifteen-year old girl in Snow Crash, features:

  • blockable walls and map doodads.
  • field of vision.
  • various enemy's to combat.
  • 8-bit love.
  • a melee combat system.
  • a ranged combat system.
  • upgradable character abilities.

Still in development:

  • ten levels of digital adventure.
  • tracked module music.
  • a nicely packaged release for multiple platforms.

Future releases may or will contain:

  • multiple story campaigns.
  • more enemies, friends and storyline.
  • updated tilesets.
  • sound effects.

Requirements

You require Python 2.7 and the PyGame library installed.

sudo apt-get install python-pygame

Contact

You may contact me at wez at darknet dot co dot za

License

Copyright (C) 2013 Wesley Werner

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should receive a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.