From 050d1822f450c4d2db9345d10ba39831cafa3b8f Mon Sep 17 00:00:00 2001 From: "Ignacio R. Morelle" Date: Mon, 16 May 2016 17:23:00 -0400 Subject: [PATCH] Demote spurious network error message to info log level The following message: 20160516 16:59:30 error network: Destroing playturn_network_adapter with an non empty buffer, this means loss of network data More often than not, this comes up when performing normal actions that involve an unexpected but normal quit from a network game (quitting back to lobby, closing the game), and the 'error' label makes it seem like a serious issue when it isn't. Also fixed typos in it. --- src/playturn_network_adapter.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/playturn_network_adapter.cpp b/src/playturn_network_adapter.cpp index 10a0e65e3f68..197bae3f6ec3 100644 --- a/src/playturn_network_adapter.cpp +++ b/src/playturn_network_adapter.cpp @@ -12,6 +12,7 @@ static lg::log_domain log_network("network"); #define ERR_NW LOG_STREAM(err, log_network) +#define LOG_NW LOG_STREAM(info, log_network) void playturn_network_adapter::read_from_network() { @@ -129,7 +130,7 @@ playturn_network_adapter::~playturn_network_adapter() { if(!is_at_end()) { - ERR_NW << "Destroing playturn_network_adapter with an non empty buffer, this means loss of network data\n"; + LOG_NW << "Destroying playturn_network_adapter with an non-empty buffer, this means loss of network data\n"; } }