From 0936066bf3e670afad845cc0b9c96cd122505d0f Mon Sep 17 00:00:00 2001 From: Charles Dang Date: Fri, 1 Apr 2016 02:00:23 +1100 Subject: [PATCH] Fixed initializing of mp scenarios Was accidentally broken in 876710af8c2. --- src/game_initialization/create_engine.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/game_initialization/create_engine.cpp b/src/game_initialization/create_engine.cpp index 4e85c39d2375..213e6c1b3f70 100644 --- a/src/game_initialization/create_engine.cpp +++ b/src/game_initialization/create_engine.cpp @@ -1058,8 +1058,7 @@ void create_engine::init_all_levels() // Stand-alone scenarios. BOOST_FOREACH(const config &data, - game_config_manager::get()->game_config().child_range( - std::to_string (game_classification::CAMPAIGN_TYPE::MULTIPLAYER))) + game_config_manager::get()->game_config().child_range("multiplayer")) { if (!data["allow_new_game"].to_bool(true)) continue;