From 0b4e2682189440178342833af441c3bca599e7a3 Mon Sep 17 00:00:00 2001 From: Charles Dang Date: Sun, 27 May 2018 03:00:46 +1100 Subject: [PATCH] MP Staging: simplify a call (cherry-picked from commit 99c2ed8f65da39ef24dfd339eb12486275009eec) --- src/gui/dialogs/multiplayer/mp_staging.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gui/dialogs/multiplayer/mp_staging.cpp b/src/gui/dialogs/multiplayer/mp_staging.cpp index 490cae4d70bb..3af198677250 100644 --- a/src/gui/dialogs/multiplayer/mp_staging.cpp +++ b/src/gui/dialogs/multiplayer/mp_staging.cpp @@ -415,7 +415,7 @@ void mp_staging::on_side_slider_change(ng::side_engine_ptr side, slider& slider) void mp_staging::update_leader_display(ng::side_engine_ptr side, grid& row_grid) { - const std::string current_faction = (*side->flg().choosable_factions()[side->flg().current_faction_index()])["name"]; + const std::string current_faction = side->flg().current_faction()["name"]; // BIG FAT TODO: get rid of this shitty "null" string value in the FLG manager std::string current_leader = side->flg().current_leader() != "null" ? side->flg().current_leader() : font::unicode_em_dash;