From 0dc603114bc4241ccab6140e48418cb928dab88b Mon Sep 17 00:00:00 2001 From: Charles Dang Date: Sun, 18 Jan 2015 21:30:01 +1100 Subject: [PATCH] T S2: easter egg-ish line if you initially recruit all shamans --- .../tutorial/scenarios/02_Tutorial_part_2.cfg | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg b/data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg index 26c29a9ae7c9..30ac95bb7454 100644 --- a/data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg +++ b/data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg @@ -270,6 +270,18 @@ {CLEAR_PRINT} + # Easter egg if you recruit all Shamans + [message] + speaker=Galdrad + message= _ "You certainly have a fondness for shamans, I see. They will provide a lot of healing, but not much offensive potential." + [show_if] + [have_unit] + type=Elvish Shaman + count=5 + [/have_unit] + [/show_if] + [/message] + [message] speaker=Galdrad message= _ "While none of your recruited units can move yet, you still can. You need more income; there are some villages near the keep you can capture."