diff --git a/data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg b/data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg index 58a54515df24..d0c4bfa38fda 100644 --- a/data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg +++ b/data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg @@ -234,9 +234,25 @@ [/ai] [/side] + [side] + side=3 + controller=ai + no_leader=yes + hidden=yes + team_name=monsters + color=orange + [ai] + aggression=1.0 + caution=0.0 + [/ai] + [/side] + {STARTING_VILLAGES 1 3} {STARTING_VILLAGES 2 15} + + {PLACE_IMAGE scenery/whirlpool.png 38 23} + # City {PLACE_IMAGE scenery/well.png 16 12} {PLACE_IMAGE scenery/well.png 19 14} @@ -253,7 +269,7 @@ {PLACE_IMAGE "items/dummy.png~RC(magenta>green)" 7 12} {PLACE_IMAGE "items/dummy.png~RC(magenta>green)" 4 11} {PLACE_IMAGE items/armor.png 4 12} - {PLACE_IMAGE items/armor.png 4 16} + {PLACE_IMAGE items/armor.png 3 16} {PLACE_IMAGE items/armor.png 6 16} {PLACE_IMAGE items/flower2.png 13 7} {PLACE_IMAGE items/flower1.png 16 8} @@ -388,6 +404,16 @@ {CLEAR_CORPSE_HORDE} + [label] + x,y=9,15 + text= _ "Stables" + [/label] + + [label] + x,y=10,18 + text= _ "Temple" + [/label] + {COLOR_ADJUST -16 -16 -16} [objectives] @@ -556,6 +582,93 @@ {WATCHMAN_PATROL_MOVEMENT} [/event] + [event] + name=moveto + [filter] + x,y=38,23 + side=1 + [/filter] + + [sound] + name=water-blast.wav + [/sound] + + [unit] + x,y=38,23 + type=Tentacle of the Deep + name= _ "Tentacly" + side=3 + max_hitpoints=66 + level=2 + animate=yes + [/unit] + + [message] + speaker=Darken Volk + message= _ "I have heard rumors that the mages of Tath have been experimenting on the wildlife..." + [/message] + [/event] + + [event] + name=moveto + [filter] + x,y=10,18 + side=1 + [/filter] + + [message] + speaker=Darken Volk + message= _ "Oh? The temple healers are trying to heal a man who has already dead. Perhaps we could... give them a little demonstration as to how it is actually done." + [/message] + + [animate_unit] + [filter] + id=Darken Volk + [/filter] + [primary_attack] + range=ranged + [/primary_attack] + flag=attack + [/animate_unit] + + [unit] + x,y=10,18 + type=Walking Corpse + id=Jaime + name= _ "Fat Jaime the Drunk Sailor" + side=1 + max_hitpoints=30 + animate=yes + [abilities] + {ABILITY_DRUNK} + [/abilities] + [/unit] + [/event] + + # a little difficult to get, because it requires you to kill a mounted unit on this scenario with plague and get it to the tent too + [event] + name=moveto + [filter] + x,y=9,15 + side=1 + type=Walking Corpse, Soulless + variation=mounted + [/filter] + + [message] + speaker=Darken Volk + message= _ "It appears as if these stables contain some armaments that could be useful for an undead rider." + [/message] + + [unit] + x,y=9,15 + type=Chocobone + side=1 + animate=yes + overwrite=yes + [/unit] + [/event] + # Undead unit kicks the holy water [event] name=moveto @@ -590,7 +703,7 @@ [message] speaker=Malin Keshar - message= _ "What was that?!" + message= _ "What was that?" [/message] [message] diff --git a/data/campaigns/Descent_Into_Darkness/utils/abilities.cfg b/data/campaigns/Descent_Into_Darkness/utils/abilities.cfg index ac2270d22b94..edf3369d07ef 100644 --- a/data/campaigns/Descent_Into_Darkness/utils/abilities.cfg +++ b/data/campaigns/Descent_Into_Darkness/utils/abilities.cfg @@ -971,3 +971,17 @@ {CLEAR_VARIABLE opp} [/event] #enddef + +############## MISC ABILITIES ############## + +#define ABILITY_DRUNK + [resistance] + id=did_drunk + add=10 + max_value=90 + name= _ "drunk" + female_name= _ "female^drunk" + description= _ "This unit is drunk and has 10% increased resistances." + affect_self=yes + [/resistance] +#enddef