From 134df26a0a87396cdbd29cb29d0e2281c66e28ab Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?B=C3=A4r=20Halberkamp?= Date: Fri, 13 Mar 2015 00:35:42 +0100 Subject: [PATCH] EI: First set of improvements to S2. Still not entirely happy about the scenario, looking into it more later --- .../scenarios/02_The_Escape_Tunnel.cfg | 56 ++++++++++++++----- 1 file changed, 42 insertions(+), 14 deletions(-) diff --git a/data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg b/data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg index 09c232d77d72..d47b31d7d2f3 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg @@ -17,16 +17,13 @@ {campaigns/Eastern_Invasion/utils/deaths.cfg} [side] - type=Lieutenant - id=Gweddry - name= _ "Gweddry" + {CHARACTER_STATS_GWEDDRY} side=1 - canrecruit=yes controller=human shroud=yes team_name=good user_team_name=_"Wesnothians" - {GOLD 200 150 100} + {GOLD 180 140 100} {FLAG_VARIANT loyalist} [/side] @@ -38,9 +35,15 @@ canrecruit=yes controller=ai recruit=Troll Whelp - {GOLD 60 70 80} + {GOLD 45 60 65} + {INCOME 2 3 4} team_name=monster user_team_name=_"Monsters" + [ai] + aggression=1.0 + grouping=no + passive_leader=yes + [/ai] [/side] [side] @@ -50,8 +53,9 @@ side=3 canrecruit=yes controller=ai - recruit=Dwarvish Fighter,Dwarvish Thunderer - {GOLD 70 60 50} + recruit=Dwarvish Fighter,Dwarvish Thunderer,Dwarvish Scout + {GOLD 65 50 45} + {INCOME 3 0 0} team_name=good user_team_name=_"Wesnothians" [ai] @@ -77,13 +81,37 @@ side=4 controller=null hidden=yes - recruit=Vampire Bat,Ghost +#ifndef EASY + recruit=Vampire Bat,Ghost,Skeleton Archer,Ghoul +#else + recruit=Vampire Bat,Ghost,Skeleton Archer +#endif {GOLD 150 200 250} team_name=undead user_team_name=_"Undead" {FLAG_VARIANT undead} [ai] + recruitment_pattern=fighter,archer,scout,scout + aggression=0.7 {NO_SCOUTS} + [goal] + [criteria] + side=1 + [/criteria] + value=50 + [/goal] + [goal] + [criteria] + side=2 + [/criteria] + value=1 + [/goal] + [goal] + [criteria] + side=3 + [/criteria] + value=5 + [/goal] [/ai] {FLAG_VARIANT undead} [/side] @@ -254,11 +282,11 @@ [/sound] [message] speaker=unit - message= _ "There is a great fortune in this chest of treasure! I can count two hundred pieces of gold." + message= _ "It seems these trolls were hiding some gold. I think I can count fifty gold pieces!" [/message] [gold] side=1 - amount=200 + amount=50 [/gold] [remove_item] x,y=$x1,$y1 @@ -276,9 +304,9 @@ [/terrain] [redraw][/redraw] {GENERIC_UNIT 4 (Revenant) 2 5} - {GENERIC_UNIT 4 (Revenant) 4 5} + {GENERIC_UNIT 4 (Wraith) 4 5} {GENERIC_UNIT 4 (Revenant) 2 4} - {GENERIC_UNIT 4 (Revenant) 4 4} + {GENERIC_UNIT 4 (Necrophage) 4 4} #ifdef HARD {GENERIC_UNIT 4 (Bone Shooter) 3 5} @@ -294,7 +322,7 @@ hidden=no [/modify_side] [unit] - type=Dark Sorcerer + type=Necromancer id=Mal-Bakral name= _ "Mal-Bakral" side=4