diff --git a/changelog.md b/changelog.md index 2249aa4339e1..4d3cb95595cb 100644 --- a/changelog.md +++ b/changelog.md @@ -50,12 +50,24 @@ ### AI * Fix AI ignoring teleport locations when moving leader to leader goals. ### Campaigns + * Heir to the Throne: + * S6: Allow canceling an attack when a move+attack spawns enemy units (issue #3459) + * S6: Change the trigger for spawning undead reinforcements (issue #3459) + * S17: Add dialog explaining the lava game mechanic and an easter egg (issue #3473) + * Liberty: + * S3: Add story and war drums music * Northern Rebirth: * S12: empty sides are hidden * S13: allied leaders whose death causes defeat won't leave their keep and the lich brothers and Krash got more gold + * Sceptre of Fire: + * S4: a cave entrance has been added. + * S5: Gryphon Riders are now available starting form S5 (formerly S3). + * S7: it's now impossible to kill all pursuers. * Secrets of the Ancients: * Fix dialog said by wrong unit & revert previous fix (issue #3294) + * The Hammer of Thursagan: + * S10: Fix objectives requiring too much of the player * The South Guard: * S2: the case where Deoran is not sent to the Citadel is handled better. * S2: enemy units will no longer neutralize villages instead of capturing or burning them. @@ -63,21 +75,27 @@ * S4: bodyguards are never spawned next to other units, and always in forest. * S5: zombies have now one castle with two leaders. * S6a: mermen leave after this scenario and will no longer be available. - * S7a & S8a: some heroes may now die. + * S7a & S8a: a certain hero may now die. * Tutorial: * Added more information to the Status Table prompt about how to access it (issue #2883). * Under the Burning Suns: * New graphics for Eloh. + ### Multiplayer + * A New Land: Fixed village gold being 1 instead of 2. ### Language and i18n - * Updated translations: British English, Chinese (Traditional), French, - German, Italian, Ukrainian + * Updated translations: British English, Chinese (Traditional), Czech, French, + German, Hungarian, Italian, Japanese, Scottish Gaelic, Ukrainian ### User Interface * On laptop computers we now show how much battery you have left * MacOS: Fixed moving the mouse with a touchpad also scrolling GUI dialogs * MacOS: Add build number to OS version report * Fix layout of Preferences window with some localizations (such as Czech) * Load Game now shows the chosen difficulty with the same name that you originally selected + * Load Game now shows the modifications enabled in the selected savegame (issue #3495) * Force leader sprites larger than 72x72 to be downscaled in Load Game (issue #3474) + * Add left padding to dialog messages shown with a portrait on the right (issue #1938) + * Addon Manager uses clearer terms for sort order + * Fix reversed sort order by unit level in Unit List and Recall List ### WML engine * Fixed [animate_unit] and [heal_unit] preventing unit halo from disappearing if the unit dies later (issue #3509) @@ -92,6 +110,23 @@ * Allow searching by race and internal unit type id with the Create Unit filter box as well. * wmlxgettext is now included in release packages, so a separate download is no longer required to use it with GUI.pyw. + * Fixed possible crash when leaving a game as an observer #3017 + * Fixed require_scenario and require_era attributes. + * Fixed skip replay when joining mp campaigns. + * Fixed oos errors when undoing after ally chat. + * Fixed crash whe pressing Reset replay. #3439 + * Fixed 'start game' locked when other players abort flg dialog. #3452 + * Fixed game freezes on droiding when using dsu. #3453 + * Fixed editor cannot add starting location for > 9 players. + * Fixed crash in ai code when a side has multiple leaders. + * Fixed random start time not working. #3515 + * Fixed crash in lua tstring comparision. #3541 + * Fixed objectives at scenario start use old/cached values of conditions/variables (issue #3544) + * Show an error message when trying to open the lua console not in debug mode + * On enemy side's turn, don't scroll to that side's leader if it's invisible + * Fixed crash in recall list when no units matched the filter (issue #3475) + * Fixed :droid ignore its second argument + * Fixed :droid giving no feedback when successful ## Version 1.14.4 ### Security Fixes