diff --git a/data/campaigns/Dead_Water/utils/items.cfg b/data/campaigns/Dead_Water/utils/items.cfg index 50e5e8412218..78e20f210cdd 100644 --- a/data/campaigns/Dead_Water/utils/items.cfg +++ b/data/campaigns/Dead_Water/utils/items.cfg @@ -1,6 +1,6 @@ #textdomain wesnoth-dw -# This copy of OBJ_TRIDENT_STORM adds the new merman types to the allowed units, and is only the object. It doesn't include the event for picking it up. The trident in wolf_coast uses a more complicated event for picking it up. +# This copy of OBJ_TRIDENT_STORM is only the object, it doesn't include the event for picking it up. This trident is used in the wolf_coast scenario, which uses a campaign-specific set of events for picking it up. #define STORM_TRIDENT X Y ID [object] @@ -8,11 +8,11 @@ name= _ "Storm Trident" image=items/storm-trident.png duration=forever - description= _ "This weapon shoots powerful lightning bolts at your enemies." + description= _ "This trident gives merfolk the power to throw lightning at their enemies." silent=yes - cannot_use_message= _ "Only a merman can use this item." + cannot_use_message= _ "Only the merfolk can use this item." [filter] - type=Merman Citizen,Merman Brawler,Merman Child King,Merman Young King,Merman Soldier King,Merman Warrior King,Mermaid Diviner,Mermaid Enchantress,Mermaid Initiate,Mermaid Priestess,Mermaid Siren,Merman Entangler,Merman Fighter,Merman Hoplite,Merman Hunter,Merman Javelineer,Merman Netcaster,Merman Spearman,Merman Triton,Merman Warrior + race=merman x={X} y={Y} [/filter] diff --git a/data/core/macros/items.cfg b/data/core/macros/items.cfg index 00945f5f5db8..5e1454239bad 100644 --- a/data/core/macros/items.cfg +++ b/data/core/macros/items.cfg @@ -518,7 +518,7 @@ name= _ "Storm Trident" image=items/storm-trident.png duration=forever - description= _ "This trident allows a merman to shoot electric bolts at his enemies!" + description= _ "This trident gives merfolk the power to throw lightning at their enemies." [effect] apply_to=new_attack name="storm trident"