From 1bd4c7686c4a9a2efbc7117893a228a7d8754a05 Mon Sep 17 00:00:00 2001 From: mattsc Date: Sun, 20 May 2018 15:19:46 -0700 Subject: [PATCH] Update changelog --- changelog.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/changelog.md b/changelog.md index 638ca9bea3b2..49640ee696f1 100644 --- a/changelog.md +++ b/changelog.md @@ -1,4 +1,8 @@ ## Version 1.14.1+dev + ### Campaigns + * Northern Rebirth: + * S02_01 Infested Caves: keep side 8 AI leader from wandering off too far + and ending up on a keep with only one hex for recruiting ### Language and i18n * Updated translations: British English, Chinese (Simplified), Czech, French, Galician, Italian, Spanish, Ukrainian @@ -13,6 +17,14 @@ * [change_theme] no longer requires running a separate action to update the UI afterwards (e.g. [redraw]) and the status panels are updated immediately. as well. + * Lua random map generator: fixed error when flipping map; specifically this + also fixes an assert at the start of HttT S7 (Sceptre of Fire) that had a + 50% chance of being triggered + * Experimental AI: fixed recruiting not working on maps without enemies, such + as the first two turns of Dark Forecast + * Experimental AI: fixed recruiting evaluations sometimes not being updated + * Replaced deprecated Lua code and all remaining uses of FOREACH and MESSAGE + macros ## Version 1.14.1 ### Campaigns