From 1cf2747d0d97d160b45d9b0ce078b7d83082ec9d Mon Sep 17 00:00:00 2001 From: Chris Beck Date: Thu, 10 Jul 2014 20:09:49 -0400 Subject: [PATCH] fixup e7eb08d0cd2d57b55bf084b669fbeec8d283db33 I'm not sure how the '=' became a comma, I could have sworn I typed '='. Also strange that it compiled, and that the commit appeared to help the bug... --- src/savegame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/savegame.cpp b/src/savegame.cpp index acc825b24fd4..6302dc76ee98 100644 --- a/src/savegame.cpp +++ b/src/savegame.cpp @@ -707,7 +707,7 @@ void loadgame::fill_mplevel_config(config& level){ // is empty the starting position contains the wanted info. const config& start_data = !gamestate_.snapshot.empty() ? gamestate_.snapshot : gamestate_.replay_start(); - level["map_data"], start_data["map_data"]; + level["map_data"] = start_data["map_data"]; level["id"] = start_data["id"]; level["name"] = start_data["name"]; level["completion"] = start_data["completion"];