From 24d6015767b13501274a774174ea746e10f3a783 Mon Sep 17 00:00:00 2001 From: fendrin Date: Sun, 8 Jun 2014 20:13:36 +0200 Subject: [PATCH] Mention mostly editor related changes. This commit also uses different chars for some German umlauts, I hope this does not cause any trouble. --- changelog | 28 +++++++++++++++++++++++++++- 1 file changed, 27 insertions(+), 1 deletion(-) diff --git a/changelog b/changelog index df725a84d963..314308791210 100644 --- a/changelog +++ b/changelog @@ -1,10 +1,35 @@ Version 1.11.15+dev: * Add-ons server: * Add-on metadata pattern blacklisting implemented. + * Campaigns + * Legend of Wesmere + * Disabled the non finished chapters 4 and 5 in the mp port. + * Fix scenario 3 which was broken after a map change. * Language and i18n: * Updated translations: + * Map Editor + * Added an entry for the terrain description help to the context menu. + * Default hotkey bindings for brushes (1-5) + * Disabled the non working custom time schedule creator. + * Disabled the swap palette button when the unit palette is active. + * Disabled the item place tool which is not finished. + * Disabled the non working toggle loyal feature. + * Disabled the tod schedule and playlist menues in pure map mode. + * Support for displaying the saved status of the selected area. + * Fixed error messages about missing UI elements. * Miscellaneous and bug fixes: * Backported Elvish_Hunter's wmltools GUI from master + * Changed the fungus overlay terrain to repect the game values of the mixed partner. + Fixes the bug #21971 + * Default to classic minimap unit/village color coding. (colored by side) + * Default to classic minimap terrain representation. (satellite view) + * Default hotkey binding for the terrain description help action. (ctrl+t) + * Deleted obsolete UI themes. + * Disabled the orbs for enemy units. + * Display the tooltip for actions browsed in the hotkey preferences dialog. + * Enabled action icons in the hotkey preferences dialog. + * Fix bug #21717: "F5->reload wml tree" doesn't work in editor. + * Fix bug #21298: Minimap shows invisible overlays * Fix bug #22116: unlock movement when attacking enemy+discovering in fog * Fix bug #21397: "Saving and loading may cause a side's turn is not initialized". @@ -14,6 +39,7 @@ Version 1.11.15+dev: * Fix bug #22123 "Replays don't reset map when reset button is pressed, causing OOS" * Fix bug #22147: Assertion error when a network error is thrown during the game. + * Removed the YetAnotherMapGenerator (not finished) Version 1.11.15: * Graphics: @@ -10385,7 +10411,7 @@ Version 0.8.2: * fixed problems with cache invalidation * fixed file descriptor leak * fixed 'gender' not working with move_unit_fake - * fixed grüü losing experience when joining + * fixed grüü losing experience when joining * fixed units moving through water not being submerged while moving * terrains tiles are now cut according to the hexagonal shape, to avoid some graphical glitches * workaround a SDL_TTF bug that makes it crash when presented an invalid UTF-8 string