From 2776c8d34b6527d3e40aa88969a5bbae8da5109a Mon Sep 17 00:00:00 2001 From: Nils Kneuper Date: Sat, 24 Oct 2020 10:48:04 +0200 Subject: [PATCH] updated British English translation --- changelog.md | 2 +- po/wesnoth-editor/en_GB.po | 14 +++--- po/wesnoth-help/en_GB.po | 27 ++++------- po/wesnoth-lib/en_GB.po | 38 +++++---------- po/wesnoth-sota/en_GB.po | 98 +++++++++++--------------------------- po/wesnoth-units/en_GB.po | 79 ++++++++++++++++++++---------- po/wesnoth/en_GB.po | 31 ++++-------- 7 files changed, 123 insertions(+), 166 deletions(-) diff --git a/changelog.md b/changelog.md index 51fb243a99cf..668b7a47ec6d 100644 --- a/changelog.md +++ b/changelog.md @@ -6,7 +6,7 @@ * Sceptre of Fire: * Some revisions/bugfixes to Scenario 9 "Caverns of Flame" ### Language and i18n - * Updated translations: Portuguese (Brazil) + * Updated translations: British English, Portuguese (Brazil) ### Lua API ### Multiplayer * During allies' turns, use orb colors to show which ones can still move (issue #1424). Also enabled for allied AI sides in singleplayer. diff --git a/po/wesnoth-editor/en_GB.po b/po/wesnoth-editor/en_GB.po index 2368f088495c..f7cbecaa62f8 100644 --- a/po/wesnoth-editor/en_GB.po +++ b/po/wesnoth-editor/en_GB.po @@ -6,7 +6,7 @@ msgstr "" "Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2020-10-17 01:28-0300\n" -"PO-Revision-Date: 2020-05-04 17:55+1000\n" +"PO-Revision-Date: 2020-10-21 14:43+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -491,30 +491,30 @@ msgstr "Delete" #: src/editor/palette/terrain_palettes.cpp:231 msgid "Left-click: " -msgstr "" +msgstr "Left-click: " #: src/editor/palette/terrain_palettes.cpp:232 msgid "Right-click: " -msgstr "" +msgstr "Right-click: " #. TRANSLATORS: Similar behavior applies to shift + right-click. This message specifies left-click #. because the logic of whether to show the "overlay only" or "base only" version depends on the #. terrain currently selected for the left button. #: src/editor/palette/terrain_palettes.cpp:237 msgid "Shift + left-click: paint overlay layer only" -msgstr "" +msgstr "Shift + left-click: paint overlay layer only" #: src/editor/palette/terrain_palettes.cpp:239 msgid "Shift + left-click: paint base layer only" -msgstr "" +msgstr "Shift + left-click: paint base layer only" #: src/editor/palette/terrain_palettes.cpp:242 msgid "Cmd + click: copy terrain" -msgstr "" +msgstr "Cmd + click: copy terrain" #: src/editor/palette/terrain_palettes.cpp:244 msgid "Ctrl + click: copy terrain" -msgstr "" +msgstr "Ctrl + click: copy terrain" #: src/gui/dialogs/editor/custom_tod.cpp:140 msgid "Clipboard support not found, contact your packager" diff --git a/po/wesnoth-help/en_GB.po b/po/wesnoth-help/en_GB.po index af324202b10a..2f95eb9e270c 100644 --- a/po/wesnoth-help/en_GB.po +++ b/po/wesnoth-help/en_GB.po @@ -9,7 +9,7 @@ msgstr "" "Project-Id-Version: en_GB\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2020-10-17 01:28-0300\n" -"PO-Revision-Date: 2020-08-31 11:42+1000\n" +"PO-Revision-Date: 2020-10-21 14:49+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -676,20 +676,6 @@ msgstr "Named Areas" #. [topic]: id=editor_named_area #: data/core/editor/help.cfg:170 -#, fuzzy -#| msgid "" -#| "This tool can create [time_area]s, unlike the name suggestes these do not " -#| "need to have a specific timezone assigned to them.\n" -#| " [time_area]s are sets of tiles which can be addressed during scenario " -#| "scripting by a thieir id. [time_area]s can optitionaly have a custom\n" -#| " time zome assigned to them. The simplest way to adress a [time_aera] " -#| "via scenario scripting is the `aera=` attribute in standard location " -#| "filters.\n" -#| "\n" -#| "This tool can be used to abstract between the implementation of an effect " -#| "and the map specific setting.\n" -#| "This is a very powerful mechanism since it allows generic scenario " -#| "codings working with different maps providing the needed named locations." msgid "" "This tool can create [time_area]s, unlike the name suggests these do not " "need to have a specific time zone assigned to them.\n" @@ -714,8 +700,8 @@ msgstr "" "\n" "This tool can be used to abstract between the implementation of an effect " "and the map specific setting.\n" -"This is a very powerful mechanism since it allows generic scenario code " -"working with different maps providing the needed named locations." +"This is a very powerful mechanism since it allows generic scenario code to " +"work with different maps providing the needed named locations." #. [topic]: id=editor_playlist #: data/core/editor/help.cfg:182 @@ -4161,6 +4147,13 @@ msgid "" "supplied.\n" "\n" msgstr "" +"\n" +"Switch a side between human and AI control. The second parameter can be " +"‘off’ to bring the side under human control, ‘on’ to watch the AI make its " +"moves, or ‘full’ to make the AI’s turn behave similarly to another player‘s " +"turn. If no second parameter is supplied, it toggles between ‘on’ and ‘off’. " +"Toggles the currently active side by default if no parameters are supplied.\n" +"\n" #. [topic]: id=general_commands #: data/core/help.cfg:616 diff --git a/po/wesnoth-lib/en_GB.po b/po/wesnoth-lib/en_GB.po index 77b90e822a32..24ceece7cc1a 100644 --- a/po/wesnoth-lib/en_GB.po +++ b/po/wesnoth-lib/en_GB.po @@ -8,7 +8,7 @@ msgstr "" "Project-Id-Version: en_GB\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2020-10-17 01:28-0300\n" -"PO-Revision-Date: 2020-08-31 11:45+1000\n" +"PO-Revision-Date: 2020-10-21 14:51+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -22,41 +22,37 @@ msgstr "" #. [ai]: id=ai_default_rca #: data/ai/ais/ai_default_rca.cfg:9 msgid "Multiplayer_AI^Default AI (RCA)" -msgstr "" +msgstr "Default AI (RCA)" #. [ai]: id=ai_default_rca_1_14 #: data/ai/ais/ai_default_rca_1_14.cfg:9 msgid "Multiplayer_AI^Old Default AI (1.14 version)" -msgstr "" +msgstr "Old Default AI (1.14 version)" #. [ai]: id=experimental_ai #: data/ai/ais/ai_experimental.cfg:11 -#, fuzzy -#| msgid "Multiplayer Alerts" msgid "Multiplayer_AI^Experimental AI" -msgstr "Multiplayer Alerts" +msgstr "Experimental AI" #. [ai]: id=idle_ai #: data/ai/ais/idle_ai.cfg:4 -#, fuzzy -#| msgid "Multiplayer Alerts" msgid "Multiplayer_AI^Dev AI: Idle AI" -msgstr "Multiplayer Alerts" +msgstr "Dev AI: Idle AI" #. [ai]: id=ai_default_rca_alternate_recruiting #: data/ai/dev/ai_default_rca_alternate_recruiting.cfg:10 msgid "Multiplayer_AI^Dev AI: Default AI (RCA) with Alternate Recruiting" -msgstr "" +msgstr "Dev AI: Default AI (RCA) with Alternate Recruiting" #. [ai]: id=formula_ai # id is needed to uniquely identify a MP AI, it is not needed in the scenario AI #: data/ai/dev/formula_ai.cfg:10 msgid "Multiplayer_AI^Dev AI: Default + Experimental Recruitment (Formula AI)" -msgstr "" +msgstr "Dev AI: Default + Experimental Recruitment (Formula AI)" #. [ai]: id=formula_ai_poisoning #: data/ai/dev/formula_ai_poisoning.cfg:9 msgid "Multiplayer_AI^Dev AI: Default + Poisoning (Formula AI)" -msgstr "" +msgstr "Dev AI: Default + Poisoning (Formula AI)" #. [terrain_type]: id=fence #. [terrain_type]: id=farmer-fence # AI-animal-proof fences from first scenario @@ -987,17 +983,13 @@ msgstr "Catacombs Stone Wall" #. [terrain_type]: id=wall_stone_overgrown #: data/core/terrain.cfg:1356 -#, fuzzy -#| msgid "Overgrown Cobbles" msgid "Overgrown Wall" -msgstr "Overgrown Cobbles" +msgstr "Overgrown Wall" #. [terrain_type]: id=wall_stone_overgrown #: data/core/terrain.cfg:1357 -#, fuzzy -#| msgid "Clean Stone Wall" msgid "Overgrown Stone Wall" -msgstr "Clean Stone Wall" +msgstr "Overgrown Stone Wall" #. [terrain_type]: id=portal_gate_rusty_sw #. [terrain_type]: id=portal_gate_rusty_se @@ -4546,7 +4538,7 @@ msgstr "I’m Ready" #. [text] #: data/gui/window/outro.cfg:49 msgid "Press ESC to skip" -msgstr "" +msgstr "Press ESC to skip" #. [widget]: id=label #: data/gui/window/preferences.cfg:310 @@ -6430,10 +6422,8 @@ msgid "Do you really want to log out?" msgstr "Do you really want to log out?" #: src/gui/dialogs/multiplayer/lobby.cpp:214 -#, fuzzy -#| msgid "Incompatible User-made Content." msgid "Incompatible User-made Content" -msgstr "Incompatible User-Made Content." +msgstr "Incompatible User-made Content" #: src/gui/dialogs/multiplayer/lobby.cpp:215 msgid "" @@ -6446,10 +6436,8 @@ msgstr "" "add-ons be updated." #: src/gui/dialogs/multiplayer/lobby.cpp:230 -#, fuzzy -#| msgid "Missing User-made Content." msgid "Missing User-made Content" -msgstr "Missing User-Made Content." +msgstr "Missing User-made Content" #: src/gui/dialogs/multiplayer/lobby.cpp:231 msgid "" diff --git a/po/wesnoth-sota/en_GB.po b/po/wesnoth-sota/en_GB.po index 67029a5b150f..ea04d6109a01 100644 --- a/po/wesnoth-sota/en_GB.po +++ b/po/wesnoth-sota/en_GB.po @@ -10,7 +10,7 @@ msgstr "" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -"X-Generator: Poedit 2.2.3\n" +"X-Generator: Poedit 2.3\n" #. [campaign]: id=Secrets of the Ancients #. [editor_group]: id=sota @@ -4522,182 +4522,142 @@ msgstr "Half Void" #. [value]: type=SotA Flying Corpse_Bat #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:23 msgid "(Bat)" -msgstr "" +msgstr "(Bat)" #. [value]: type=SotA Flying Corpse_Bat #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:24 -#, fuzzy -#| msgid "You can now recruit ghosts!" msgid "You can now raise bat corpses!" -msgstr "You can now recruit ghosts!" +msgstr "You can now raise bat corpses!" #. [value]: type=SotA Walking Corpse_Rat #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:29 msgid "(Rat)" -msgstr "" +msgstr "(Rat)" #. [value]: type=SotA Walking Corpse_Rat #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:30 -#, fuzzy -#| msgid "You can now recruit ghosts!" msgid "You can now raise rat corpses!" -msgstr "You can now recruit ghosts!" +msgstr "You can now raise rat corpses!" #. [value]: type=SotA Walking Corpse_Wolf #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:35 msgid "(Wolf)" -msgstr "" +msgstr "(Wolf)" #. [value]: type=SotA Walking Corpse_Wolf #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:36 -#, fuzzy -#| msgid "You can now recruit chocobones!" msgid "You can now raise wolf corpses!" -msgstr "You can now recruit chocobones!" +msgstr "You can now raise wolf corpses!" #. [value]: type=SotA Walking Corpse_Human #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:41 msgid "(Human)" -msgstr "" +msgstr "(Human)" #. [value]: type=SotA Walking Corpse_Human #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:42 -#, fuzzy -#| msgid "You can now recruit ghosts!" msgid "You can now raise human corpses!" -msgstr "You can now recruit ghosts!" +msgstr "You can now raise human corpses!" #. [value]: type=SotA Walking Corpse_Mounted #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:47 msgid "(Mounted)" -msgstr "" +msgstr "(Mounted)" #. [value]: type=SotA Walking Corpse_Mounted #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:48 -#, fuzzy -#| msgid "You can now recruit ghosts!" msgid "You can now raise mounted corpses!" -msgstr "You can now recruit ghosts!" +msgstr "You can now raise mounted corpses!" #. [value]: type=SotA Walking Corpse_Wolf Rider #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:53 -#, fuzzy -#| msgid "Goblin Raiders" msgid "(Wolf Rider)" -msgstr "Goblin Raiders" +msgstr "(Wolf Rider)" #. [value]: type=SotA Walking Corpse_Wolf Rider #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:54 -#, fuzzy -#| msgid "You can now recruit ghosts!" msgid "You can now raise wolf rider corpses!" -msgstr "You can now recruit ghosts!" +msgstr "You can now raise wolf rider corpses!" #. [value]: type=SotA Swimming Corpse #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:59 -#, fuzzy -#| msgid "Merfolk" msgid "(Merfolk)" -msgstr "Merfolk" +msgstr "(Merfolk)" #. [value]: type=SotA Swimming Corpse #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:60 -#, fuzzy -#| msgid "You can now recruit ghosts!" msgid "You can now raise merfolk corpses!" -msgstr "You can now recruit ghosts!" +msgstr "You can now raise merfolk corpses!" #. [value]: type=SotA Walking Corpse_Saurian #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:65 -#, fuzzy -#| msgid "Saurians" msgid "(Saurian)" -msgstr "Saurians" +msgstr "(Saurian)" #. [value]: type=SotA Walking Corpse_Saurian #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:66 -#, fuzzy -#| msgid "You can now recruit ghosts!" msgid "You can now raise saurian corpses!" -msgstr "You can now recruit ghosts!" +msgstr "You can now raise saurian corpses!" #. [value]: type=SotA Walking Corpse_Wose #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:71 msgid "(Wose)" -msgstr "" +msgstr "(Wose)" #. [value]: type=SotA Walking Corpse_Wose #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:72 -#, fuzzy -#| msgid "You can now recruit chocobones!" msgid "You can now raise wose corpses!" -msgstr "You can now recruit chocobones!" +msgstr "You can now raise wose corpses!" #. [value]: type=SotA Walking Corpse_Goblin #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:77 msgid "(Goblin)" -msgstr "" +msgstr "(Goblin)" #. [value]: type=SotA Walking Corpse_Goblin #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:78 -#, fuzzy -#| msgid "You can now recruit ghouls!" msgid "You can now raise goblin corpses!" -msgstr "You can now recruit ghouls!" +msgstr "You can now raise goblin corpses!" #. [value]: type=SotA Flying Corpse_Gryphon #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:83 -#, fuzzy -#| msgid "Gryphons" msgid "(Gryphon)" -msgstr "Gryphons" +msgstr "(Gryphon)" #. [value]: type=SotA Flying Corpse_Gryphon #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:84 -#, fuzzy -#| msgid "You can now recruit ghosts!" msgid "You can now raise gryphon corpses!" -msgstr "You can now recruit ghosts!" +msgstr "You can now raise gryphon corpses!" #. [value]: type=SotA Walking Corpse_Spider #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:89 -#, fuzzy -#| msgid "Spiders" msgid "(Spider)" -msgstr "Spiders" +msgstr "(Spider)" #. [value]: type=SotA Walking Corpse_Spider #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:90 -#, fuzzy -#| msgid "You can now recruit ghosts!" msgid "You can now raise spider corpses!" -msgstr "You can now recruit ghosts!" +msgstr "You can now raise spider corpses!" #. [value]: type=SotA Walking Corpse_Troll #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:95 -#, fuzzy -#| msgid "Trolls" msgid "(Troll)" -msgstr "Trolls" +msgstr "(Troll)" #. [value]: type=SotA Walking Corpse_Troll #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:96 -#, fuzzy -#| msgid "You can now recruit ghosts!" msgid "You can now raise troll corpses!" -msgstr "You can now recruit ghosts!" +msgstr "You can now raise troll corpses!" #. [value]: type=SotA Walking Corpse_Dwarf #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:101 msgid "(Dwarf)" -msgstr "" +msgstr "(Dwarf)" #. [value]: type=SotA Walking Corpse_Dwarf #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:102 -#, fuzzy -#| msgid "You can now recruit dark adepts!" msgid "You can now raise dwarf corpses!" -msgstr "You can now recruit dark adepts!" +msgstr "You can now raise dwarf corpses!" #. [message]: speaker=narrator #: data/campaigns/Secrets_of_the_Ancients/utils/zombie-utils.cfg:327 diff --git a/po/wesnoth-units/en_GB.po b/po/wesnoth-units/en_GB.po index 68e20980e48e..dba022daabd4 100644 --- a/po/wesnoth-units/en_GB.po +++ b/po/wesnoth-units/en_GB.po @@ -9,7 +9,7 @@ msgstr "" "Project-Id-Version: en_GB\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2020-10-17 04:28 UTC\n" -"PO-Revision-Date: 2020-08-31 11:56+1000\n" +"PO-Revision-Date: 2020-10-21 15:06+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -5672,10 +5672,8 @@ msgstr "" #. [unit_type]: id=Giant Ant, race=monster #: data/core/units/monsters/Ant.cfg:4 -#, fuzzy -#| msgid "Giant Rat" msgid "Giant Ant" -msgstr "Giant Rat" +msgstr "Giant Ant" #. [unit_type]: id=Giant Ant, race=monster #: data/core/units/monsters/Ant.cfg:19 @@ -5684,11 +5682,14 @@ msgid "" "earth to the tops of tall mountains. Though normally not hostile, they can " "bite at close range." msgstr "" +"Giant Ants are common in almost any environment, from caverns deep under the " +"earth to the tops of tall mountains. Though normally not hostile, they can " +"bite at close range." #. [unit_type]: id=Cave Bear, race=monster #: data/core/units/monsters/Bear.cfg:4 msgid "Cave Bear" -msgstr "" +msgstr "Cave Bear" #. [unit_type]: id=Cave Bear, race=monster #: data/core/units/monsters/Bear.cfg:20 @@ -5698,11 +5699,15 @@ msgid "" "hearing, but poor eyesight. When a rival predator, or some other threat, " "gets too close, a bear will reliably attack." msgstr "" +"Cave Bears are large, powerful beasts with sharp claws and large teeth. " +"Adapted to roaming the dark caves, they have a keen sense of smell and " +"hearing, but poor eyesight. When a rival predator, or some other threat, " +"gets too close, a bear will reliably attack." #. [unit_type]: id=Swamp Lizard, race=monster #: data/core/units/monsters/Crocodile.cfg:9 msgid "Swamp Lizard" -msgstr "" +msgstr "Swamp Lizard" #. [unit_type]: id=Swamp Lizard, race=monster #: data/core/units/monsters/Crocodile.cfg:74 @@ -5714,6 +5719,12 @@ msgid "" "adopted a 'two legs bad' outlook and do not hesitate to avenge their " "ancestors." msgstr "" +"Swamps are vibrant environments, but often not friendly to humans or orcs. " +"Swamp Lizards are one of the more notable hazards, with their powerful jaws " +"and armoured hide. Despite their primitive appearance, these lizards are " +"not stupid, and after generations of being hunted for their hides, they have " +"adopted a 'two legs bad' outlook and do not hesitate to avenge their " +"ancestors." #. [special_note] #: data/core/units/monsters/Crocodile.cfg:76 @@ -5721,16 +5732,18 @@ msgid "" "This unit can move unseen through swamp water, keeping most of its body " "submerged." msgstr "" +"This unit can move unseen through swamp water, keeping most of its body " +"submerged." #. [hides]: id=swamp_lurk #: data/core/units/monsters/Crocodile.cfg:86 msgid "swamp lurk" -msgstr "" +msgstr "swamp lurk" #. [hides]: id=swamp_lurk #: data/core/units/monsters/Crocodile.cfg:87 msgid "female^swamp lurk" -msgstr "" +msgstr "swamp lurk" #. [hides]: id=swamp_lurk #: data/core/units/monsters/Crocodile.cfg:88 @@ -5741,6 +5754,11 @@ msgid "" "units next to it. Any enemy unit that first discovers this unit immediately " "loses all its remaining movement." msgstr "" +"This unit can hide in swamp, and remain undetected by its enemies.\n" +"\n" +"Enemy units cannot see this unit while it is in swamp, except if they have " +"units next to it. Any enemy unit that first discovers this unit immediately " +"loses all its remaining movement." #. [unit_type]: id=Cuttle Fish, race=monster #: data/core/units/monsters/Cuttle_Fish.cfg:4 @@ -5804,22 +5822,18 @@ msgstr "" #. [unit_type]: id=Fire Ant, race=monster #: data/core/units/monsters/Fire_Ant.cfg:11 -#, fuzzy -#| msgid "Fire Dragon" msgid "Fire Ant" -msgstr "Fire Dragon" +msgstr "Fire Ant" #. [unit_type]: id=Fire Ant, race=monster #: data/core/units/monsters/Fire_Ant.cfg:46 msgid "Lorem ipsem ..." -msgstr "" +msgstr "Lorem ipsem ..." #. [attack]: type=fire #: data/core/units/monsters/Fire_Ant.cfg:72 -#, fuzzy -#| msgid "fireball" msgid "fire" -msgstr "fireball" +msgstr "fire" #. [unit_type]: id=Fire Dragon, race=monster #: data/core/units/monsters/Fire_Dragon.cfg:4 @@ -6016,10 +6030,8 @@ msgstr "web" #. [unit_type]: id=Giant Stoat, race=monster #: data/core/units/monsters/Giant_Stoat.cfg:4 -#, fuzzy -#| msgid "Giant Rat" msgid "Giant Stoat" -msgstr "Giant Rat" +msgstr "Giant Stoat" #. [unit_type]: id=Giant Stoat, race=monster #: data/core/units/monsters/Giant_Stoat.cfg:20 @@ -6029,11 +6041,15 @@ msgid "" "hunt smaller animals, but are territorial and the young adults have been " "known to attack larger intruders, including humans and orcs." msgstr "" +"Giant Stoats are a devious rodent predominantly found in the frozen " +"Northlands, although they can survive anywhere. They generally scavenge and " +"hunt smaller animals, but are territorial and the young adults have been " +"known to attack larger intruders, including humans and orcs." #. [unit_type]: id=Icemonax, race=monster #: data/core/units/monsters/Icemonax.cfg:4 msgid "Icemonax" -msgstr "" +msgstr "Icemonax" #. [unit_type]: id=Icemonax, race=monster #: data/core/units/monsters/Icemonax.cfg:33 @@ -6044,11 +6060,16 @@ msgid "" "places they do not belong. Despite this, efforts to study and domesticate " "them have failed, as they die soon after capture." msgstr "" +"Icemonax are a strange beast of the frozen north, best described as a large, " +"armoured ground squirrel. Their armour accumulates frost and snow, even in " +"more temperate climates. Most Icemonax are curious, often wandering into " +"places they do not belong. Despite this, efforts to study and domesticate " +"them have failed, as they die soon after capture." #. [unit_type]: id=Great Icemonax, race=monster #: data/core/units/monsters/Icemonax_Greater.cfg:4 msgid "Great Icemonax" -msgstr "" +msgstr "Great Icemonax" #. [unit_type]: id=Great Icemonax, race=monster #: data/core/units/monsters/Icemonax_Greater.cfg:34 @@ -6058,6 +6079,10 @@ msgid "" "the climate is warm and dry. Some Icemonax grow to be quite large and " "powerful, guarding their smaller, younger kin." msgstr "" +"Icemonax are a strange beast of the frozen north, best described as a large, " +"armoured ground squirrel. Their armour accumulates ice and snow, even when " +"the climate is warm and dry. Some Icemonax grow to be quite large and " +"powerful, guarding their smaller, younger kin." #. [unit_type]: id=Jinn, race=monster, description= #: data/core/units/monsters/Jinn.cfg:4 @@ -6168,7 +6193,7 @@ msgstr "" #. [unit_type]: id=Gorer, race=monster #: data/core/units/monsters/Tusker_Gorer.cfg:4 msgid "Gorer" -msgstr "" +msgstr "Gorer" #. [unit_type]: id=Gorer, race=monster #: data/core/units/monsters/Tusker_Gorer.cfg:34 @@ -6177,22 +6202,25 @@ msgid "" "numerous. A mature boar gorer is a valuable asset to any farmer. And angry " "boar gorer is a challenge even to the best hunters" msgstr "" +"As Tuskers age, their already formidable teeth grow longer and more " +"numerous. A mature boar gorer is a valuable asset to any farmer. And an " +"angry boar gorer is a challenge even to the best hunters." #. [attack]: type=blade #: data/core/units/monsters/Tusker_Gorer.cfg:50 #: data/core/units/monsters/Tusker_Tusklet.cfg:48 msgid "Tusks" -msgstr "" +msgstr "Tusks" #. [attack]: type=pierce #: data/core/units/monsters/Tusker_Gorer.cfg:102 msgid "Tusk Charge" -msgstr "" +msgstr "Tusk Charge" #. [unit_type]: id=Tusklet, race=monster #: data/core/units/monsters/Tusker_Tusklet.cfg:4 msgid "Tusklet" -msgstr "" +msgstr "Tusklet" #. [unit_type]: id=Tusklet, race=monster #: data/core/units/monsters/Tusker_Tusklet.cfg:33 @@ -6201,6 +6229,9 @@ msgid "" "if a little less of a challenge. But woe betide the unfortunate who comes " "between a Tusklet and its parents." msgstr "" +"Young tuskers are as notoriously bad-tempered as the adults of the species, " +"if a little less of a challenge. But woe betide the unfortunate who comes " +"between a Tusklet and its parents." #. [unit_type]: id=Water Serpent, race=monster #: data/core/units/monsters/Water_Serpent.cfg:5 diff --git a/po/wesnoth/en_GB.po b/po/wesnoth/en_GB.po index 3fa0a9594b96..5f4a5ec91f63 100644 --- a/po/wesnoth/en_GB.po +++ b/po/wesnoth/en_GB.po @@ -9,7 +9,7 @@ msgstr "" "Project-Id-Version: en_GB\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "POT-Creation-Date: 2020-10-17 01:28-0300\n" -"PO-Revision-Date: 2020-09-24 23:31+1000\n" +"PO-Revision-Date: 2020-10-21 14:41+1100\n" "Last-Translator: Wedge009 \n" "Language-Team: English (British) \n" @@ -4305,10 +4305,8 @@ msgstr "$percent|% of gold carried over to the next scenario." #. [modification]: id=delay_advancements, type=hybrid #: data/modifications.cfg:3 -#, fuzzy -#| msgid "Advancements:" msgid "Delay Advancements" -msgstr "Advancements:" +msgstr "Delay Advancements" #. [leadership]: id=magical_leadership #: data/scenario-test.cfg:339 @@ -4841,13 +4839,6 @@ msgstr "" #. [tip] #: data/tips.cfg:76 -#, fuzzy -#| msgid "" -#| "Poisoned units will lose eight hitpoints every turn until they are one " -#| "point from dying. They will then remain at death’s door until the poison " -#| "is removed. Healers can prevent a poisoned unit from deteriorating, but " -#| "the poison will not be removed unless the unit regenerates, or begins a " -#| "turn in a village or next to a unit with the Cures ability." msgid "" "Poisoned units will lose eight hitpoints every turn until they are one point " "from dying. They will then remain at death’s door until the poison is " @@ -4859,7 +4850,7 @@ msgstr "" "point from dying. They will then remain at death’s door until the poison is " "removed. Healers can prevent a poisoned unit from deteriorating, but the " "poison will not be removed unless the unit regenerates, or begins a turn in " -"a village or next to a unit with the Cures ability." +"a village, in an oasis, or next to a unit with the Cures ability." #. [tip] #: data/tips.cfg:80 @@ -5614,18 +5605,16 @@ msgstr "" "the same string." #: src/addon/client.cpp:183 -#, fuzzy -#| msgid "Sending add-on $addon_title..." msgid "" "Requesting the older version composition for the add-on $addon_title..." -msgstr "Sending add-on $addon_title..." +msgstr "" +"Requesting the older version composition for the add-on $addon_title..." #: src/addon/client.cpp:199 -#, fuzzy -#| msgid "Sending add-on $addon_title..." msgid "Sending an update pack for the add-on $addon_title..." -msgstr "Sending add-on $addon_title..." +msgstr "Sending an update pack for the add-on $addon_title..." #: src/addon/client.cpp:220 msgid "Sending add-on $addon_title..." @@ -8071,15 +8060,11 @@ msgid "Turn Number" msgstr "Turn Number" #: src/reports.cpp:1391 -#, fuzzy -#| msgid "" -#| "When the game reaches the number of turns indicated by the second number, " -#| "it will end." msgid "" "When the game exceeds the number of turns indicated by the second number, it " "will end." msgstr "" -"When the game reaches the number of turns indicated by the second number, it " +"When the game exceeds the number of turns indicated by the second number, it " "will end." #: src/reports.cpp:1416