From 2a703f3d70d503c8b0396b80f9d5dac4670b7c7a Mon Sep 17 00:00:00 2001 From: Chris Beck Date: Wed, 25 Jun 2014 18:07:00 -0400 Subject: [PATCH] move include from a header to its compilation unit This include is apparently unnecessary but we don't compile without it... it seems to only affect this compilation unit though. --- src/gui/dialogs/game_save.cpp | 3 +++ src/gui/dialogs/game_save.hpp | 5 ----- 2 files changed, 3 insertions(+), 5 deletions(-) diff --git a/src/gui/dialogs/game_save.cpp b/src/gui/dialogs/game_save.cpp index 51b770bbdbd3..af610ec5b425 100644 --- a/src/gui/dialogs/game_save.cpp +++ b/src/gui/dialogs/game_save.cpp @@ -14,6 +14,9 @@ #define GETTEXT_DOMAIN "wesnoth-lib" +#include +// ^ This is apparently unnecessary but we don't compile without it... + #include "gui/dialogs/game_save.hpp" #include "gettext.hpp" diff --git a/src/gui/dialogs/game_save.hpp b/src/gui/dialogs/game_save.hpp index fb77e311828a..6a331cb1fb09 100644 --- a/src/gui/dialogs/game_save.hpp +++ b/src/gui/dialogs/game_save.hpp @@ -16,11 +16,6 @@ #define GUI_DIALOGS_SAVE_GAME_HPP_INCLUDED #include "gui/dialogs/dialog.hpp" -#include "tstring.hpp" - -#include -#include -#include namespace gui2 {