diff --git a/changelog b/changelog index 5658ec68d9ff..e9f20ef9d34c 100644 --- a/changelog +++ b/changelog @@ -31,6 +31,9 @@ Version 1.13.0-dev: * Descent into Darkness: * Fixed various issues with player and enemy gold and income in 'Descent into Darkness'. + * Fixed Darken Volk's ellipse in scenarios 'A Small Favor part 3' and + 'Alone at Last'. + * Fixed Darken Volk being completely passive in 'Alone at Last'. * Eastern Invasion: * In 'Captured', stolen gold won't be mentioned if the player had no carryover gold. @@ -43,6 +46,7 @@ Version 1.13.0-dev: * S3: make objectives consistent between before and after trolls appear * S6: remove AI controller. It doesn't work with sides without a leader * Minor balance tweaks to scenarios 7, 8, 12, 14, 15, 17 and 18. + * Made allied leaders less likely to get themselves killed. * The Hammer of Thursagan: * Fixed missing objective in 'The Court of Karrag'. * Rebalanced scenarios 'Invaders', Mages and Drakes' and 'Fear'. @@ -239,6 +243,8 @@ Version 1.13.0-dev: than crashing with no explanation. * Fix bug #22305: assertion failure in unit_display.cpp * Fix bug #22086: wrong or missing minimap previews displayed b/c of problems with saveindex + * Fixed the SCATTER_UNITS macro so that it may no longer attempt to place + units at the map borders. * Fixed bugs in [filter_vision] reported here: http://forums.wesnoth.org/viewtopic.php?f=21&t=40702 [filter_vision] is now a check for *any* side matching the filter to have appropriate vision. * Add [has_ally], [has_enemy] to work around issues reported here: http://forums.wesnoth.org/viewtopic.php?f=21&t=40702