diff --git a/src/game_initialization/flg_manager.cpp b/src/game_initialization/flg_manager.cpp index a7a5ff8d92d9..72ea579d2675 100644 --- a/src/game_initialization/flg_manager.cpp +++ b/src/game_initialization/flg_manager.cpp @@ -378,7 +378,7 @@ void flg_manager::update_choosable_factions() } // Sort alphabetically, but with the 'random' option always first - // TODO: some factions liek ageless have 'multiple' random options + // TODO: some eras like ageless have multiple random options // ('any random faction', 'a random default faction', 'a random non-default faction', etc) // so this code shouldn't assume that there is only one random faction which is on top of the list. std::sort(choosable_factions_.begin() + 1, choosable_factions_.end(), [](const config* c1, const config* c2) {