From 3c60833fb1134ffc4959c2ff6a3a2c9a19034108 Mon Sep 17 00:00:00 2001 From: ln-zookeeper Date: Sat, 13 Dec 2014 14:18:53 +0200 Subject: [PATCH] Toned down the trolls on easier difficulties --- .../Eastern_Invasion/scenarios/11_Captured.cfg | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg b/data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg index 22b3518cd533..d9315cae1ed5 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg @@ -321,7 +321,8 @@ {CLEAR_VARIABLE possible_prisoners,prisoner_locations,new_prisoner} - {LOYAL_UNIT 2 "Troll Warrior" 23 16} + {LOYAL_UNIT 2 {ON_DIFFICULTY "Troll" "Troll" "Troll Warrior"} 23 10} + {LOYAL_UNIT 2 {ON_DIFFICULTY "Troll" "Troll" "Troll Warrior"} 23 16} [+unit] # This one must not be quick, or it might see an escapee before the # escapee sees it... it still can, if the escapee is a non-quick HI @@ -331,12 +332,10 @@ {TRAIT_INTELLIGENT} [/modifications] [/unit] - - {LOYAL_UNIT 2 "Troll Warrior" 28 18} - {LOYAL_UNIT 2 "Troll Warrior" 26 7} - {LOYAL_UNIT 2 "Troll Warrior" 23 10} - {LOYAL_UNIT 2 "Troll Warrior" 19 12} + {LOYAL_UNIT 2 {ON_DIFFICULTY "Troll" "Troll Warrior" "Troll Warrior"} 28 18} + {LOYAL_UNIT 2 {ON_DIFFICULTY "Troll" "Troll Warrior" "Troll Warrior"} 26 7} + {LOYAL_UNIT 2 {ON_DIFFICULTY "Troll" "Troll Warrior" "Troll Warrior"} 19 12} {LOYAL_UNIT 2 "Orcish Warrior" 24 13} {LOYAL_UNIT 2 "Orcish Warrior" 26 12}