From 47ad5cced67ad41851a46efc705662c82482ad15 Mon Sep 17 00:00:00 2001 From: sigurdfdragon Date: Sat, 28 Oct 2017 20:02:08 -0400 Subject: [PATCH] T S02: Add a message about the status table --- data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg b/data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg index 9fe37de2ea182..94765b9dc37f7 100644 --- a/data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg +++ b/data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg @@ -343,6 +343,13 @@ A full list of abilities and weapons specials, along with traits, may be found i message= _ "Each turn, you will gain 2 gold plus one for each village you own. However, upkeep is subtracted from that. You can support as many levels worth of units as the number of villages you own; beyond that, you must pay 1 gold per turn. Be careful, as owning too many units can cause you to have negative income and lose gold each turn!" [/message] + [message] + speaker=narrator + caption= _ "Status Table" + image=wesnoth-icon.png + message= _ "The Status Table details the sides’ current status and starting conditions. Fog and shroud will affect what you can see in this table, and occasionally a side may be hidden. It is useful to check this table when a scenario begins." + [/message] + [allow_end_turn][/allow_end_turn] {PRINT (_"End your turn")}