diff --git a/data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg b/data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg index 45c41dd3851d..dc683d1946ee 100644 --- a/data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg +++ b/data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg @@ -633,14 +633,14 @@ x,y=10,6 canrecruit=yes [/unit] - + [modify_side] side=2 income=0 [/modify_side] {MODIFY_UNIT side=2 upkeep full} - + [capture_village] side=2 x=1-13 diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/07_Elves_Last_Stand.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/07_Elves_Last_Stand.cfg index 18e430aba743..e510c2838169 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/07_Elves_Last_Stand.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/07_Elves_Last_Stand.cfg @@ -129,37 +129,35 @@ [/unit] [unit] type=Elvish Marshal - id="Eradion" + id="Eradion" canrecruit=yes name= _ "Eradion" x=13 y=35 [/unit] - # [side] - # #TODO use the macro from characters - # allow_player=no - # controller=ai - # team_name=player - # user_team_name= _ "Player" - - - - # #TODO Maybe define some fitting traits for him - # random_traits=yes - - # controller=ai - # {ai/aliases/stable_singleplayer.cfg} - # [ai] - # {AI_SIMPLE_ALWAYS_ASPECT villages_per_scout 20} - # {AI_SIMPLE_ALWAYS_ASPECT aggression 0.0} - # {AI_SIMPLE_ALWAYS_ASPECT caution 0.75} - # {AI_SIMPLE_ALWAYS_ASPECT grouping defensive} - # [/ai] - # {GOLD 280 320 400} - # recruit=Elvish Fighter, Elvish Archer, Elvish Scout, Elvish Captain, Elvish Hero, Elvish Sorceress, Elvish Marksman, Elvish Ranger, Elvish Druid - # [/side] - # {STARTING_VILLAGES_AREA 3 13 35 15} + # [side] + # #TODO use the macro from characters + # allow_player=no + # controller=ai + # team_name=player + # user_team_name= _ "Player" + + # #TODO Maybe define some fitting traits for him + # random_traits=yes + + # controller=ai + # {ai/aliases/stable_singleplayer.cfg} + # [ai] + # {AI_SIMPLE_ALWAYS_ASPECT villages_per_scout 20} + # {AI_SIMPLE_ALWAYS_ASPECT aggression 0.0} + # {AI_SIMPLE_ALWAYS_ASPECT caution 0.75} + # {AI_SIMPLE_ALWAYS_ASPECT grouping defensive} + # [/ai] + # {GOLD 280 320 400} + # recruit=Elvish Fighter, Elvish Archer, Elvish Scout, Elvish Captain, Elvish Hero, Elvish Sorceress, Elvish Marksman, Elvish Ranger, Elvish Druid + # [/side] + # {STARTING_VILLAGES_AREA 3 13 35 15} #endif @@ -269,7 +267,7 @@ [/ai] [/unit] - [unit] + [unit] type=Great Troll id=Truugl name= _ "Truugl" @@ -493,10 +491,10 @@ {OLURF_PARTY} -####ifndef MULTIPLAYER -#### {MODIFY_UNIT (side=8) side 1} -#### {TRANSFER_VILLAGE_OWNERSHIP 8 1} -######endif + ####ifndef MULTIPLAYER + #### {MODIFY_UNIT (side=8) side 1} + #### {TRANSFER_VILLAGE_OWNERSHIP 8 1} + ######endif {OLURF_SPEAK} [/event] diff --git a/data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg b/data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg index cae909f2e622..f346163ffb18 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg @@ -159,7 +159,7 @@ find_vacant=no [/unstore_unit] {NEXT i} - + {CLEAR_VARIABLE horde_units} [/event] diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/11_The_Court_of_Karrag.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/11_The_Court_of_Karrag.cfg index d0ba7b662e01..748276ac9837 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/11_The_Court_of_Karrag.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/11_The_Court_of_Karrag.cfg @@ -167,7 +167,7 @@ description=_"Death of Dulcatulos" condition="lose" [/objective] - + {TURNS_RUN_OUT} [gold_carryover]