diff --git a/changelog b/changelog index 89519ea29ff2..65de0f3ff564 100644 --- a/changelog +++ b/changelog @@ -5,6 +5,7 @@ Version 1.11.15+dev: * Legend of Wesmere * Disabled the non finished chapters 4 and 5 in the mp port. * Fix scenario 3 which was broken after a map change. + * Son of the Black Eye: minor balance tweaks to scenarios 15, 17 and 18 * Editor: * Added an entry for the terrain description help to the context menu. * Default hotkey bindings for brushes (1-5) @@ -46,19 +47,19 @@ Version 1.11.15+dev: * Fix bug #21717: "F5->reload wml tree" doesn't work in editor. * Fix bug #21298: Minimap shows invisible overlays * Fix bug #22116: unlock movement when attacking enemy+discovering in fog - * Fix bug #21397: "Saving and loading may cause a side's turn is not + * Fix bug #21397: "Saving and loading may cause a side's turn is not initialized". - * Fix bug which caused no units to be displayed when reloading an end of - scenario save, by stripping them from the save file. However, this does - not fix bug #15545, which was the reason that this behavior was introduced. - * Fix bug #22123 "Replays don't reset map when reset button is pressed, + * Fix bug which caused no units to be displayed when reloading an end of + scenario save, by stripping them from the save file. However, this does + not fix bug #15545, which was the reason that this behavior was introduced. + * Fix bug #22123 "Replays don't reset map when reset button is pressed, causing OOS" * Fix bug #22147: Assertion error when a network error is thrown during the game. * Removed the YetAnotherMapGenerator (not finished) * Fix bug #22134: Campaign prefix not used in mp campaign saves * Made the error messages sent to stderr when the core data dir is incorrectly set more helpful. - + Version 1.11.15: * Graphics: * Fixed bug #22045: Only blit neutral surfaces. @@ -78,7 +79,7 @@ Version 1.11.15: allow_new_game=yes * Fix minor issue mentioned in #21800: team names not displayed properly in debug mode. - * Fixup to bug fix 21882: fight_on_without_leader replaced with + * Fixup to bug fix 21882: fight_on_without_leader replaced with "defeat_condition" flag of team. remove_from_carryover_on_leaders_loss renamed to "remove_from_carryover_on_defeat". The WML developer now has much more control: Instead of 'fight_on_without_leader'=yes/no, they have