From 544fffa11d85af63b66fdd23f0c061f0082acb9c Mon Sep 17 00:00:00 2001 From: Steve Cotton Date: Thu, 18 Mar 2021 05:57:49 +0100 Subject: [PATCH] EI S2: Lift shroud (but not fog) around the amulet Gives the player a hint to explore around the amulet, despite the objectives saying "Get moving quickly", which discourages that in the first playthrough. This might also prevent players interpreting the revealed path directly through the trolls as the suggested path through the level. By putting one of the dots in an obvious dead-end, it's less of a surprise that the path shown by the other dots leads to getting trapped between trolls and undead. Part of #4145 --- .../scenarios/02_The_Escape_Tunnel.cfg | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg b/data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg index d7da5d6f7434..a222a7dd40eb 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg @@ -197,6 +197,20 @@ message= _ "This is an old escape route for the outpost. Unfortunately these caves are currently inhabited by trolls, who are blocking our path through the tunnel." [/message] + # Lift shroud around the amulet + [scroll_to] + x,y=12,2 + [/scroll_to] + [remove_shroud] + side=1 + x,y=12,2 + radius=1 + [/remove_shroud] + [delay] + time=750 + [/delay] + + # Path leading through the troll cave [scroll_to] x,y=15,7 [/scroll_to]