diff --git a/data/campaigns/Dead_Water/units/Brawler.cfg b/data/campaigns/Dead_Water/units/Brawler.cfg index e63e6223d1c6..78f9593743af 100644 --- a/data/campaigns/Dead_Water/units/Brawler.cfg +++ b/data/campaigns/Dead_Water/units/Brawler.cfg @@ -76,7 +76,7 @@ first_time_only=no [filter_attack] - special=tail_stun + special_id=tail_stun [/filter_attack] [filter_second] @@ -123,7 +123,7 @@ first_time_only=no [filter_second_attack] - special=tail_stun + special_id=tail_stun [/filter_second_attack] [filter] diff --git a/data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg b/data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg index dd77bc883e2f..0707d2e902a6 100644 --- a/data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg +++ b/data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg @@ -250,7 +250,7 @@ Marksman attacks are only affected if the chance to hit is greater than 60%." [filter] [not] [has_attack] - special=enemy_dazed + special_id=enemy_dazed [/has_attack] [/not] [/filter] @@ -265,13 +265,13 @@ Marksman attacks are only affected if the chance to hit is greater than 60%." [effect] apply_to=attack [not] - special=magical + special_id=magical [/not] [not] - special=marksman + special_id=marksman [/not] [not] - special=enemy_dazed + special_id=enemy_dazed [/not] [set_specials] @@ -294,12 +294,12 @@ Marksman attacks are only affected if the chance to hit is greater than 60%." [/effect] [effect] apply_to=attack - special=marksman + special_id=marksman [and] - special=poison + special_type=poison [/and] [not] - special=enemy_dazed + special_id=enemy_dazed [/not] # Note: instead of simply appending, we have to use replace and @@ -346,12 +346,12 @@ Marksman attacks are only affected if the chance to hit is greater than 60%." [/effect] [effect] apply_to=attack - special=marksman + special_id=marksman [not] - special=poison + special_type=poison [/not] [not] - special=enemy_dazed + special_id=enemy_dazed [/not] # Note: instead of simply appending, we have to use replace and @@ -437,13 +437,13 @@ Marksman attacks are only affected if the chance to hit is greater than 60%." [effect] apply_to=attack [not] - special=magical + special_id=magical [/not] [not] - special=marksman + special_id=marksman [/not] [not] - special=self_dazed + special_id=self_dazed [/not] [set_specials] @@ -466,12 +466,12 @@ Marksman attacks are only affected if the chance to hit is greater than 60%." [/effect] [effect] apply_to=attack - special=marksman + special_id=marksman [and] - special=poison + special_type=poison [/and] [not] - special=self_dazed + special_id=self_dazed [/not] [set_specials] @@ -514,12 +514,12 @@ Marksman attacks are only affected if the chance to hit is greater than 60%." [/effect] [effect] apply_to=attack - special=marksman + special_id=marksman [not] - special=poison + special_type=poison [/not] [not] - special=self_dazed + special_id=self_dazed [/not] [set_specials]